Is there any way that Ambrose Island can be optimized with these changes? The map kills my fps when I play it with different times of day but plays normally at night.
I'm afraid I don't know why it's happening for some people, and not on the other maps (I just copied the ToD from other maps/ToDs I made and tweaked it slightly, but no one seems to have problems with where I copied it from). It doesn't happen for me (and my PC's not even that great) so that would make it hard for me to diagnose and test
It seems this mod swaps original locations even in story mode instead of adding them as separate locations in peacock. Would really like if you could choose out of multiple instead
As of today i have seen a few mods that simply do not want to work alone or with any combination whatsoever, mainly this is Time of Day Mod and Lighting Mod as they are popular mods and my favorite so please can the mod developers fix this issue as this new hitman update ruined these mods.
getting a warning in SMF when deploying with this mod enabled: Mod Time Of Day Mod replaces a base game entity file (00CCBBBFEC9178D3) with a raw file. This can cause compatibility issues, it makes the mod harder to work with and it requires more work when the game updates. Mod developers can fix this easily by using an entity.patch.json file.
deployed but yellow warning at end saying "potential issues in deployment" when SMF was done deploying the mods.
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deployed but yellow warning at end saying "potential issues in deployment" when SMF was done deploying the mods.