Heroes of Might and Magic V
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Glassmage11

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Glassmage11

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About this mod

This mod rebalances and reintroduces campaign/scenario heroes to the game. Requires HoMM5 TotE patch 3.1.

Permissions and credits
Installation:
Drop the H5U file into your usermod folder.

Balance:
-all heroes have standardized primary attributes (attack, defense, spellpower, knowledge). ie: All Knights are 1,2,1,1.
-only 2 heroes can have the same hero specialization. ie: Ornella (Haven) Pathfinder specialization is replaced with Suzerain, Ylaya changed from Dark Mystic to Coven Mistress.etc.
-40 campaign/scenario heroes total added, 20 each for good and 20 each for evil factions. This is so that the tavern is not being overpopulated with Red Haven heroes.
-Each hero has exactly 2 extra starting skills/level up of skills or perks besides the hero specialization and their faction skill.
-Some heroes’ starting perks changed to something else so that everyone now can get their faction ultimate skill.

Heroes unlock:
-Good factions-
Academy: Maahir, Zehir, Cyrus
Fortress: Wulfstan, Rolf, King Tolghar, Hangvul
Haven: Isabel, Godric, Nicolai, Freyda, Duncan, Ornella, Alaric, Valeria, Bertrand, Andreas
Sylvan: Findan, Alaron, Tieru

-Evil factions-
Dungeon: Ylaya, Thralsai, Agbeth, Raelag, Ranleth, Shadwyn
Inferno: Sovereign, Agrael, Orlando, Biara, Veyer
Necropolis: Arantir, Markal, Giovanni, Nicolai, Ornella
Stronghold: Kunyak, Quroq, Gotai, Kujin

Other:
-Sovereign now has walking animation on the adventure map.


This mod is a combination of:
1. All heroes unlock mod - http://heroescommunity.com/viewthread.php3?TID=24168
2. Sovereign animation fix - http://heroescommunity.com/viewthread.php3?TID=46215