Replaces the default footsteps, door sounds and music with sounds and tracks from early versions of Hello Neighbor 1.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v1.1
Changed ambient sounds for the museum and neighbor's house interior as well as outside, added new board breaking, the neighbor's house television and window breaking sounds, fixed the volume of the ground footsteps and made it so that only roads play the asphalt sound.
Version v1.0
Initial release
Replaces the default footsteps, door open and shut sounds and ingame music with sounds and tracks from early versions of Hello Neighbor 1.
All ingame music is replaced with early HN1 music that changes depending on AI states and whether the AI is in the same room as you or not. As a consequence of this, it also restores audio muffling between floors which was removed from the game originally to make the AIs easier to hear.
Also edits the main gamemode and audio settings files and is incompatible with any mods that (for some reason) edits these files, along with any mods that edit the Wwise events for footsteps, doors and music (seriously never going to happen).