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saurabhmazumder

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saurabhmazumder

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About this mod

this beta patch improves fps and speed up system boot speed now play at amzing fps in any pc u got if low end try low to mid if mid end try mid to high and so on

Permissions and credits
how to install
1.extract the game user settings.rar to this location C:\Users\mazum\AppData\Local\HellIsUs\Saved\Config\Windows   
2. extract the ultimate fps engine.zip to this location C:\SteamLibrary\steamapps\common\Hell is Us Demo\Engine
3.exratct the ultimate fps patch in this location C:\SteamLibrary\steamapps\common\Hell is Us Demo\HellIsUs\Binaries\Win64

This is a reverse-engineered, highly optimized ReShade engine patch built for competitive gameplay and cinematic clarity, without the bloat. Every effect was selected, tuned, or eliminated based on one rule:
“If it doesn’t improve visibility, input latency, or FPS — it’s gone.”
🔥 What to Expect✅ Goals
Ultra-low input latency
 Game-ready clarity (enhanced contrast, intelligent sharpening)
 No visual clutter — depth/lighting effects used only if they help visibility
 Stable FPS with near-zero shader overhead
 FakeHDR & Tonemap optimized for enemy glow in dark zones
 Lightweight on laptops, low-end GPUs, and eSports rigs

Feature Benefit 
| ----------------------------------------------------- |           |------------------------------------------------------------------------------------------------- |
| 🔧 **Sharpening (CAS, AdaptiveSharpen, LumaSharpen)** | Makes enemies, scopes, and textures **crisply visible** — no blur, no ghosting. 
| 🌗 **Contrast + Tonemapping** | Smart tone compression helps spot players in **overexposed areas** or **dark corners**. 
| 🎨 **FakeHDR + Levels + DPX** | Brings **life to colors** without oversaturation, while keeping dark vs light separation for targeting. |
| 🧠 **Smart Shader Flags** | Reduces background computations — keeps **frame pacing smooth** and **latency low**. 
| 💡 **Optional FakeAO + FakeRaytracing**| Only included for depth perception if **visual advantage is clear** (disabled by default). 
| ⚡ **UltraFPS Shader**| Disables hidden visual bottlenecks for **max fluidity** — ideal for 120–240Hz monitors. 
| 🚫 **No Bloom, Motion Blur, RTGI, Depth of Field** | These are **fully disabled** to ensure zero input delay and no visual fog.
| 🧼 **HUD-Safe Overlay Design**| Does not block **crosshairs**, **mini-maps**, or **ability icons**. Everything stays readable. |