About this mod
this beta patch improves fps and speed up system boot speed now play at amzing fps in any pc u got if low end try low to mid if mid end try mid to high and so on
- Permissions and credits
1.extract the game user settings.rar to this location C:\Users\mazum\AppData\Local\HellIsUs\Saved\Config\Windows
2. extract the ultimate fps engine.zip to this location C:\SteamLibrary\steamapps\common\Hell is Us Demo\Engine
3.exratct the ultimate fps patch in this location C:\SteamLibrary\steamapps\common\Hell is Us Demo\HellIsUs\Binaries\Win64
This is a reverse-engineered, highly optimized ReShade engine patch built for competitive gameplay and cinematic clarity, without the bloat. Every effect was selected, tuned, or eliminated based on one rule:
✅ “If it doesn’t improve visibility, input latency, or FPS — it’s gone.”
Ultra-low input latency
Game-ready clarity (enhanced contrast, intelligent sharpening)
No visual clutter — depth/lighting effects used only if they help visibility
Stable FPS with near-zero shader overhead
FakeHDR & Tonemap optimized for enemy glow in dark zones
Lightweight on laptops, low-end GPUs, and eSports rigs
Feature Benefit
| ----------------------------------------------------- | |------------------------------------------------------------------------------------------------- |
| 🔧 **Sharpening (CAS, AdaptiveSharpen, LumaSharpen)** | Makes enemies, scopes, and textures **crisply visible** — no blur, no ghosting.
| 🌗 **Contrast + Tonemapping** | Smart tone compression helps spot players in **overexposed areas** or **dark corners**.
| 🎨 **FakeHDR + Levels + DPX** | Brings **life to colors** without oversaturation, while keeping dark vs light separation for targeting. |
| 🧠 **Smart Shader Flags** | Reduces background computations — keeps **frame pacing smooth** and **latency low**.
| 💡 **Optional FakeAO + FakeRaytracing**| Only included for depth perception if **visual advantage is clear** (disabled by default).
| ⚡ **UltraFPS Shader**| Disables hidden visual bottlenecks for **max fluidity** — ideal for 120–240Hz monitors.
| 🚫 **No Bloom, Motion Blur, RTGI, Depth of Field** | These are **fully disabled** to ensure zero input delay and no visual fog.
| 🧼 **HUD-Safe Overlay Design**| Does not block **crosshairs**, **mini-maps**, or **ability icons**. Everything stays readable. |