Which files of the 3 do you rename to patch_1 2, 3, so on? I have another mod that uses this same filetype and only the one set to patch_0 seems to work.
whichever you wish, as long as the numbers don't jump from 0 to 2 or 2 to 4 etc. Do it like this
9ba626afa44a3aa3.patch_0 <- astra cas mod 9ba626afa44a3aa3.patch_0.gpu_resources 9ba626afa44a3aa3.patch_0.stream 9ba626afa44a3aa3.patch_1 <- this being the other mod you mentioned 9ba626afa44a3aa3.patch_1.gpu_resources 9ba626afa44a3aa3.patch_1.stream
whatever your mod is, please do not forget that astra cas uses the eagle mesh, if you use something else that also modifies the eagle modification, the astra cas or the other mod will be obsolete, choose one and stick with that or vice versa
I got a feeling it's a annoying getting requests, but would it be possible to replace Eagle-1 with a G.A.R. Y-Wing bomber?
Also, question about audio, is it possible, in any way, to replace audio for the Helldivers themselves, or is that not possible? (Ie, swapping a Helldiver voice pack to say a collection of voice lines from the Clone Troopers.) I may not be able to mess with the files, but it would be nice to know what is and is not possible with what can be modified.
hey there, sorry for the late answer, first i would like to address the audio, its not possible for modders to modify the audio files as of yet, the tools that was given to us, which was stated by the main dev and the founder of the dev, that is in its alpha state and got released because of "peer pressure by the community" so other than community itself working towards to achieve the audio files and find a way to mod them, its not possible.
second, i had a eagle 1 mod that was replacing the eagle into Y-Wing but as it seems i might have did something that i shouldn't have accidently and mod team has took the mod into moderation, i'm in contact with them trying to solve the issue and when the problem is solved the mod will be public again.
i'm not supposed to talk about this but i don't want you to standby idle without no information, as a modder and a ex-developer its not something that i can sit and watch without informing you guys, hopefully things will be fixed pretty shortly and we can get back at the mod and get it up and running again.
Alright, thank you Green. I hope we can eventually get access to modding audio when the tool is in a better state, and I hope the Eagle-1 mod gets fixed so it can be used. Thank you for the information, Major.
Oh, hey, I have a suggestion for a mod. And another mod.
If you can make it work, or if it's even possible, can you change the SMG-37 "Defender" to the DC-17M? The blaster rifle that the Republic Commandos use in their game? Sure, it isn't mod-able, but it would be interesting.
And, because Eagle-1 is the subject of being modded here, why not replace her Eagle-1 fighter with an A-10 Thunderbolt II, or some other CAS aircraft?
16 comments
New Update has Broke the Mod, a fix for it will come and is being worked on.
Please be Patient, thank you for your cooperation.
Do it like this
9ba626afa44a3aa3.patch_0 <- astra cas mod
9ba626afa44a3aa3.patch_0.gpu_resources
9ba626afa44a3aa3.patch_0.stream
9ba626afa44a3aa3.patch_1 <- this being the other mod you mentioned
9ba626afa44a3aa3.patch_1.gpu_resources
9ba626afa44a3aa3.patch_1.stream
whatever your mod is, please do not forget that astra cas uses the eagle mesh, if you use something else that also modifies the eagle modification, the astra cas or the other mod will be obsolete, choose one and stick with that or vice versa
Sincerely wish you a good day.
-Grim
Also, question about audio, is it possible, in any way, to replace audio for the Helldivers themselves, or is that not possible? (Ie, swapping a Helldiver voice pack to say a collection of voice lines from the Clone Troopers.) I may not be able to mess with the files, but it would be nice to know what is and is not possible with what can be modified.
second, i had a eagle 1 mod that was replacing the eagle into Y-Wing but as it seems i might have did something that i shouldn't have accidently and mod team has took the mod into moderation, i'm in contact with them trying to solve the issue and when the problem is solved the mod will be public again.
i'm not supposed to talk about this but i don't want you to standby idle without no information, as a modder and a ex-developer its not something that i can sit and watch without informing you guys, hopefully things will be fixed pretty shortly and we can get back at the mod and get it up and running again.
If you can make it work, or if it's even possible, can you change the SMG-37 "Defender" to the DC-17M? The blaster rifle that the Republic Commandos use in their game? Sure, it isn't mod-able, but it would be interesting.
And, because Eagle-1 is the subject of being modded here, why not replace her Eagle-1 fighter with an A-10 Thunderbolt II, or some other CAS aircraft?