The evacuation time is 3 minutes. When the countdown is 36 seconds, the original music will start playing, the MOD music will stop playing, and when there are 12 seconds left in the countdown, the MOD music will start playing again. I think the music in the game is caused by segmented playback, which is not a big problem. It is completely acceptable and can be solved by muting certain parts? The evacuation music I used before only changed to play another segment when it was close to or on board the Pelican.
The only problem is that the volume is a bit too low for me,It is indeed about as loud as the original music
thank you for testing the 3 minute extract for me as i was making this with the 2 minute extract in mind and i didnt have the patience to test a 3 minute extract
ill release an extended version momentarily i just need to verify that it doesnt play for too long on a 2 minute extract
The same thing happened at 36 seconds, but now it's 8 seconds and it's ringing again. But at least the sound is loud enough for me to fight against the undemocratic enemy to the end!
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The only problem is that the volume is a bit too low for me,It is indeed about as loud as the original music
ill release an extended version momentarily i just need to verify that it doesnt play for too long on a 2 minute extract