How do you make it work? After the patch yesterday, there's no sound from both versions. I tried to reinstall the mods but they don't work for me anymore. (◞‸◟)
Well... isn't a Railgun projectile a supersonic object, that would break the sound barrier and still produce an echo? In that sense, Movie Accurate is not realistic?
Unfortunately no. The game does it's post processing on it's own. I already added as much DB as i can without creating distortion. There are other mods that add a warning sound to the railgun iirc (although incompatible with this mod without a merge).
My personal choice of Railgun mod, before I started making my own haha
Quick technical question for ya: I'm trying to isolate the 'Charge warning' sound you use in this - that triple bass warble? Thing is, I cant find it in the archive for the railgun, justadded on to the main charge sound you imported in. So I did my thing, made me mod, only to realise the same wem number I thought was what you used gets pitch scaled for the weapon firing, making a set length warning sound at the end useless.
In saying that, you wouldn't happen to have the .wem File number handy for the warning sound?
33 comments
Update is required
Nvm, it worksAfter the patch yesterday, there's no sound from both versions. I tried to reinstall the mods but they don't work for me anymore. (◞‸◟)
In that sense, Movie Accurate is not realistic?
The game does it's post processing on it's own. I already added as much DB as i can without creating distortion.
There are other mods that add a warning sound to the railgun iirc (although incompatible with this mod without a merge).
Quick technical question for ya: I'm trying to isolate the 'Charge warning' sound you use in this - that triple bass warble? Thing is, I cant find it in the archive for the railgun, justadded on to the main charge sound you imported in. So I did my thing, made me mod, only to realise the same wem number I thought was what you used gets pitch scaled for the weapon firing, making a set length warning sound at the end useless.
In saying that, you wouldn't happen to have the .wem File number handy for the warning sound?
edit: Think I just found it, 81199657.wem right?
It's my own sfx synced in 81199657.
Check to see if you have any conflicting mods.