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Demheadsh0tz

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Demheadsh0tz

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8 comments

  1. WelshWookiee3
    WelshWookiee3
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    I love the Helmet however, I've noticed a bug where the Helmet goes purple when using the Jetpack. I have object detail on High and put it at the start of my load order. If anyone knows a fix let me know :)
  2. topdawg9
    topdawg9
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    would you be able to do one for mandalore the ultimate?
    1. Demheadsh0tz
      Demheadsh0tz
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      if i had the model and textures i dont see why not
    2. Rhuzlavian
      Rhuzlavian
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      I believe that's possible, but you'd need to rip the armor model from SWTOR. There's one for The Ultimate and another for The Indomitable.
  3. MeryleSprings
    MeryleSprings
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    Is there a way for us to change what helmet it replaces ourselves? Something we can alter in the files?
  4. TWDevil
    TWDevil
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    Hey, not sure what the issue is (although fairly certain it's an issue on my end), but the Helmet goes purple as I'm walking around, it'll intermittently switch between the correct textures and then an overall purple texture and it's seemingly random

    EDIT: Nvm I figured it out. If anyone else ends up having the same issue as I did, the fix is to have object detail quality on high
  5. BjDovahkiin
    BjDovahkiin
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    how did you get the dds texture? I made a mod but it's invisible, i used texconv ​​to pass a png to dds dx10 header but still invisible
    1. Demheadsh0tz
      Demheadsh0tz
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      i make a shortcut of texconv and add the parameters to that and just drag and drop the pngs into it and it just works?
      however in blender it did appear kinda wonky so best to just keep trying and make sure your materials are indeed saving before you patch