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If you already have mods installed, rename the last digit of the patch to be +1 above the existing patches you have.

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So if you have a "9ba626afa44a3aa3.patch_0"

Rename this mod's "9ba626afa44a3aa3.patch_0" to "9ba626afa44a3aa3.patch_1"

And so on for the rest of the ones that end on 0.

===================================================================================================================

And for the text file:

===================================================================================================================

Rename "9ba626afa44a3aa3.patch_1" to "9ba626afa44a3aa3.patch_2"

===================================================================================================================

This works for all mods that use the same archive, as long as the combo of mods you are running is not overwritting
information other mods you have installed do. There is nothing to be done about those cases!

===================================================================================================================

FAQ:

Why is the armor not visible on the UI?
+ HD2's Material Presets are very bad and if I wanted the textures I needed I had to sacrifice that. There is
nothing to do about it.

Why are there weird seems on some parts?
+ HD2's Model System is janky as hell, and again there is not much to do about it specially with how tightskinned
the FT-500 is.