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SlashSgt and Svedalrain

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SlashSgt

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17 comments

  1. Skilletini45438
    Skilletini45438
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    need this updated! :>
  2. Krahrus
    Krahrus
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    new update broke basically every mod that changes models including this one
  3. fvcksire
    fvcksire
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    thank you so much for the update, game was crashing for the longest time and I couldn't figure out what it was for the life of me. ur awesome
  4. Tripledart
    Tripledart
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    For whatever reason, this mod specifically crashes my game only when a 380mm barrage is used, it crashes at the first bomb's impact. 
    1. SlashSgt
      SlashSgt
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      Uploaded a new version that should resolve any crashes - let me know if you encounter anything further.
  5. JT86
    JT86
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    Confirming Tripledart's report, this mod needs to be updated if possible. Seems to crash specifically when Orbital 380 Barrages or Orbital Precision Strikes are used AND there's an artillery objective on the map. Not sure why, but it may have something to do with those two stratagems sharing shell models with the those of the artillery.

    But the crashes are definitely consistent with when 380's or Precision's are used.
    1. SlashSgt
      SlashSgt
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      Uploaded a new version that should resolve any crashes - let me know if you encounter anything further.
  6. CubeStatic
    CubeStatic
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    Thirding this crash issue while adding my own experience and testing. I consistently get CTDs with the Orbital Precision Strike, the Explosive SEAF strike, and the High-Explosive SEAF strike. Not every time, but about a 50/50 chance each use. I do not even have to be facing the blast for the crash to occur, so I do not believe it to be a hardware issue. I have also verified the game files and lowered graphical settings yet the issue persists.

    Example: I called in a Mini-Nuke shell on a large group of enemies (about 20 or so) including a Charger and Bile Titan. No issues, visual errors, or frame drop. A few moments later I call in an Explosive SEAF shell on a second Bile Titan, the only enemy in the area. As soon as the shell impacted, but before the explosion, the game instantly CTD'd.
    1. SlashSgt
      SlashSgt
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      Uploaded a new version that should resolve any crashes - let me know if you encounter anything further.
  7. AngelTwilight
    AngelTwilight
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    Sadly, there are few images, I would like to understand from the pictures which shells from the new ones have been replaced with the old ones. Does this only apply to napalm and static, or have smoke and nukes also been replaced with the old ones?
    1. SlashSgt
      SlashSgt
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      All SEAF Artillery Shells have been reverted to their old models
  8. SoundAsleepForever
    SoundAsleepForever
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    I didn't even notice them changing their looks, heck I didn't even know that's their original look lol.
  9. Icefrenzy
    Icefrenzy
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    I knew I was not remembering things wrong. I wonder why they changed it
    1. Frillan512
      Frillan512
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      Because there's no way that you're packing explosives in an APFSDS shell, new shells actually make sense
  10. rielx
    rielx
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    anyone know why they changed it?
    1. Myth98
      Myth98
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      I think its because the original shells are modeled after Armour-piercing fin-stabilized discarding sabot (APFSDS) shells. Basically a shell containing a big solid dart meant to penetrate armor and not explode. So having the old APFSDS shells delivering Napalm/Static Field would be weird to those who knows what they are. Personally I like the old models cause its more distinct.