That’s likely the cause, unfortunately, due to Arrowhead’s poorly written code. I suspect this issue with mutually exclusive playback only occurs unless all the entries are placed in a single patch.
I tried importing them into the same patch and tested a few lines in-game. It seems that only the Illuminate battle music occasionally flows and shifts. As for the extraction and results, there weren’t any issues on my end.
1.If you're talking about other creators, the main difference is that they didn’t implement extraction music for all enemies files. As far as I can tell, they only applied it to the music files.
2.Or it is the difference between the old and new files, all I did was extend the original extraction music to three times its length. I also removed some unnecessary files while I was at it.
I found old days honor from ur mod. No words can express my thanks. BTW,could there be some ways to make the extraction part Loop Playback? Cause I and some of my friends sometimes like to have a killing time after pelican arrived till timeout XD
If that's the case, then I have no choice but to extend the music to 2-3 times its original length, since I really can't find a way to make it loop. Once the waiting section finishes playing, it goes straight into the "Boarding the Pelican - 1" music.
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The Mod in question: https://www.nexusmods.com/helldivers2/mods/5120?tab=description
Any idea what could be causing this?
This theme
https://youtu.be/Ewc4aTrP_fA
2.Or it is the difference between the old and new files, all I did was extend the original extraction music to three times its length. I also removed some unnecessary files while I was at it.
BTW,could there be some ways to make the extraction part Loop Playback?
Cause I and some of my friends sometimes like to have a killing time after pelican arrived till timeout XD