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AlkalineCanid

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AlkalineCanid

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27 comments

  1. VulpineDeus
    VulpineDeus
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    Thanks! Feels good to dive again as a fluffy, democracy-fueled, creature.
  2. Vikalixo
    Vikalixo
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    This might just be me, but i feel the heads are a little small on most armors, specifically talking about heavy armors and a few medium ones, they look like their heads shriveled in comparison to the default helmets.

    in comparison the older models looked really good with any armor due to their larger size
  3. KatTheBoneBird
    KatTheBoneBird
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    Love this mod! 
    Would it at all be possible to replace one of the capes with a tail instead of the resupply pack? I personally dont use that strat and its a bit of a shame to have to give up a slot for the full look
  4. Dossibly
    Dossibly
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    • 1 kudos
    Great work with this version, the heads are a lot more compatible with most of the in-game, and modded armours.

    I like that you have the tail as an option for the supply pack, allows you to pick and choose. That said though, it is a shame to have the tail be locked behind a piece of equipment. You can't link it to the helmet without a lot of animations breaking, but is there a chance you can add (adding to the existing model, not swapping the model completely) the tail to various, if not all, backpacks? So there would be a tail added to the backpack for the recoilless, WASP, Shield, etc?

    It'd be a lot of work, but that's probably the best workaround I can think of, short of someone figuring out how to swap the sample container/datapad/capes. 
  5. Shadence
    Shadence
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    Honestly, i liked first version more
  6. LeRovus
    LeRovus
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    u- UwU Intensifies
  7. Pandaboyomon
    Pandaboyomon
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    Amazing <3! But small question?

    In the default mod, the TR-40 (the yellow one) is replaced with the blue variant helmet.
    Since I dont have the blue armor, I used your optional Defaulter mod to remove that blue version (as you specify there etcetc).

    However the TR-40 then looks normal (human). The Yellow version stays on CE-35 (which thats fine, but I thought the yellow helmet would have the yellow version too X'3 )

    Is that supossed to be like this...? A small woopsie? Just letting you know!

    Appart from that, love the mod! And thank you for the update <3

    PS: Think someday we can get one for the SC-15 Drone Master? I love that helmet so would be cool to have a version there too X3
    1. AlkalineCanid
      AlkalineCanid
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      • 41 kudos
      It reverting those helmets back to the default is correct yes, I should have specified vanilla/human models though apologies for that.
      Will see if I can't make another file later that defaults it to a DireDiver with non-blue colors instead.
    2. Pandaboyomon
      Pandaboyomon
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      I understand that the defaulter, since it removes the blue version, they reverse to human (it was fine by your part :3! no need to apologice). Was more the curiosity that the yellow version stayed in other helmet than the TR-40.

      But I see you said you will check it out, thank you! And thank you again for your work <3
  8. brownvis1
    brownvis1
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    Oh yes! Updated! Got a new model with a better fit helmet head, thank you for your efforts! But I prefer the original Hellhound mod style. XD Will you consider uploading the old hellhound model in the future?
  9. setinek2006
    setinek2006
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    could you give them the parade commander's hat
  10. JustMaximka
    JustMaximka
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    Once again i see that furries don't understand the purpose of helmets.
    1. TheSuperPunmaster
      TheSuperPunmaster
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      obviously they've been genetically engineered to have skulls thick enough to replace them
    2. AlkalineCanid
      AlkalineCanid
      • supporter
      • 41 kudos
      Structural integrity be damned I say. The ear holes clearly double survivability rates.