1.1 Update is now live, check the description page to see all of the new additions. The AIO manifest was getting too large and causing a lot of issues with the Mod Manager, so it has been split into 2 parts- one for helmets, the other for armor.
Unfortunately not from me, each armor and helmet has to be individually edited so that would mean redo’ing the entire mod and this was a long time in the making already
I updated to the latest version and just had the weirdest experience ever installing a mod. First, the mod is saved as a .7z file, but for some reason v2.0.0 can only detect .zip files, and I only wanted the B-22 and B-27 armors, so I unzipped the mod and deleted everything except for those two folders and the manifest file. I zip it back up as a .zip, then go to install it and it just gives me a gray box. So I close the manager, unzip the mod, rezip it as a .7z, then change the file extension to .zip and then it works. I think the gray box was the mod trying to show the armor toggles, but it was broken in v2.0.0. Idk if it's a problem on your end or the manager's end, because the previous version worked just fine on v2.0.0.
Fantastic work on the update. Would you consider adding an option to keep the original gold trim on the new armors to keep in line with the previous old and gold armors?
Thank you! And yeah that’s been one of the biggest requests in the discord where I share what’s being worked on. Will have variants that are essentially the same as the Helldiverized versions but with gold in place of the yellow in a future update.
yeah just covered arms and neck. I dont like the look as much in general and it feels even more out of place with every other armor being standardized. Would be great!
I do think that would be cool as well, but that's a mesh edit so it would break the mod again on updates with how things have been lately, and I don't want to include anything that I know may break the mod going forward. Trying to make it as update friendly as possible
if we just change the textures for skin colors to some cloth or metallics it should be just a lut edit right? if you're motivated to make it a mesh edit once you could make it a separate mod instead.
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Personaly I much prefer the standard yellow over the gold so that it's easier to mix and match armor peices.
Love the vision
if you're motivated to make it a mesh edit once you could make it a separate mod instead.