This page was last updated on 10 April 2025, 1:34PM
Changelogs
Version 1.2
- Fixed for post patch 1.002.200 - Fixed audio for post patch 1.002.200 - Material shader updated to Advanced Material (true emissive and metallic) - Files updated to for HD2MM 1.2+ - Normal map converted from DirectX to OpenGL
Version 1.1
- Increased ammo view port size - Increased hue of shell rims for better visibility - Separated Gauss Cannon and Backpack into separate patches