I never understood why they have gear we don't have on a lot of the armor sets. A few of the light engineer sets have remote detonator but we clearly don't have C4 yet. The Legionare has mags for a gun we don't have (we have very few guns with a straight mag, even less that are that tan color. Its just annoying for me... like they're not even considering that they make all these little details that don't even exist yet) Pardon my rant
@hobowthasword Nah it's okay, I get it. I do wish the pouches were a dynamic asset that adapted to what equipment you're taking. Would be a lot more inline with the idea that armour's appearances should match the function that Arrowhead seems to be soo obsessed over, yet unable to properly follow themselves.
I've uploaded the file. I was unable to package it with the main file because although I followed the guide, I was unable to write a manifest that could be successfully read by the mod manager, but soo long as you put the Optional file after the Main file in the load order it should work fine.
Hello there, i wanted to ask if it is maybe possible for you to make similar edits with the same camo for other armors like the SR-64 Cinderblock or FS-05 Marksman?
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