0 of 0

File information

Last updated

Original upload

Created by

smiley

Uploaded by

smileyflux

Virus scan

Safe to use

62 comments

  1. smileyflux
    smileyflux
    • supporter
    • 3 kudos
    Locked
    Sticky
    Versions 1.3 and up ARE NOT simple download n' play mods, they require configuration due to the variants added in 1.3
    Do not complain about wacky sounds due to having everything ticked on, you will have to PROPERLY CONFIGURE IT YOURSELF

    also, feel free to upload videos of your own, showing off some gameplay or whatnot
  2. abigailxneeko
    abigailxneeko
    • member
    • 0 kudos
    I know this isn't your problem, but isn't it possible to add an overlay module directly in HD2 Manager? Because I also use other weapon sounds, such as heavy arms, and when the module is updated after a while, I want to select it but I will forget the option I need.
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      take a screenshot or just remember lmao
  3. SsgtCheese
    SsgtCheese
    • member
    • 0 kudos
    the mod now works very great, thank you for making this
    I get know audio modding then I realize how hard it is to make something big like this
    one problem tho, after firing every gun (almost)
    the BR-14 rifle is a low fire rate weapon, and M4 firing sound doesn't quite fit the BR14
    I think TAQ56 or someother low fire rate weapon would fit more?
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      i wanted to do the M4 specifically because i know alot of other model mods like to change the BR-14 to an AR of some form, but i could make a TAQ-56 variant for the next version
    2. SsgtCheese
      SsgtCheese
      • member
      • 0 kudos
      appreciate your reply!
      about that AR of br14 conversion, maybe use the FTAC-recon sound?
      it would fit AR style mod while more suitable for the low fire rate
  4. xaqqarriiii
    xaqqarriiii
    • member
    • 0 kudos
    Deleted one version of the secondary mod to make room for the version and doing that somehow crashed HDMM, now absolutely none of the secondary files are being accepted into the MM. I tried em all. They just won't show up in the load order.
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      close your mod manager
      hit WIN + R
      type %localappdata%
      open Helldivers2ModManager
      open Mods
      delete the existing Modern Warfare 2022 Weapon Sound Pack - Secondaries
      try and add the new version again
    2. xaqqarriiii
      xaqqarriiii
      • member
      • 0 kudos
      omygod thank you so much that was making me so irrationally sad
  5. Rart360
    Rart360
    • member
    • 0 kudos
    I dont think the HMG\RAAL MG effect is working, I have it selected and I cant hear a different sound effect?
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      seems to work for me, maybe try a reinstall of the mod, make absolute certain that it's checked and then deploy?
  6. xline99
    xline99
    • member
    • 0 kudos
     It's a really great mod, but the volume of the sounds is different. Some guns are quiet, some are loud. This is something I noticed while using Deadeye and Talon together. I wish the volume was all the same, but I won't rush it. I hope you take the time to fix it in the future.
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      it's something that's hard to resolve quickly and all at once
      if i had help, like, if i knew what weapons were considered too loud or too quiet, and if i knew what volume to go for, then it'd be easier
  7. fatwheat
    fatwheat
    • member
    • 0 kudos
    No new autocannon sound? :( 
    
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      i'm not sure what i would use for the autocannon
  8. SsgtCheese
    SsgtCheese
    • member
    • 0 kudos
    the MG43 sound replacement occasionally would not function, but occasionally functions
    very weird
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      not sure if there's anything i can do about that
  9. DinkyAxe
    DinkyAxe
    • member
    • 0 kudos
    Lib concussive insertion mag sound is too loud but gladly I don't use this shitty weapon
  10. WilhelmCarstein
    WilhelmCarstein
    • premium
    • 0 kudos
    I test the sound and the MG emplacement does not sound the same as the HMG.
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      ah, was i supposed to do that? :3

      it'll be in the next update
  11. Agent2039
    Agent2039
    • member
    • 0 kudos
    I downloaded the support weapon mod and tried to add it to the mod manager, but it does not appear at all. The rest of the mods work well btw. 
    1. smileyflux
      smileyflux
      • supporter
      • 3 kudos
      works on my end, try asking in the helldivers 2 modding discord