Hot take, I like the container. It makes it more grounded. Without a container it would look weird in the hangar just floating with its landing gear deployed
you should let the sabre in the hangar hang from the ceiling. this way you can delete the container and the rockets on the ground wont clip through it.
There were a bunch of floating bombs from the vanilla model I couldn't delete without causing issues, so I added the container to hide most of them.
Edit: Okay, so upon closer inspection, the model I thought was for the hangar bombs was actually for for the mission ones. Which is what caused the issues I mentioned. So making the hangar bombs invisible isn't feasible at the moment, since I don't know what the model is for them, and i haven't managed to find much information about where they are from other modders.
what about editing the mesh/textures and making them invisible? only issue is if they share the same as in mission bombs. (No idea if feasible just an Idea)
First of all, nice mod. but i why don't you just put a ramp under the jet connecting the two bays or have it hang from the ceiling? you wouldn't even have to deal with the bombs
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Edit:
Okay, so upon closer inspection, the model I thought was for the hangar bombs was actually for for the mission ones. Which is what caused the issues I mentioned. So making the hangar bombs invisible isn't feasible at the moment, since I don't know what the model is for them, and i haven't managed to find much information about where they are from other modders.
(No idea if feasible just an Idea)