This page was last updated on 03 April 2025, 9:49PM
Changelogs
Version 1.21
- Fixed manifest for selecting bipod/no bipod variants
Version 1.2
- Fixed for post patch 1.002.200 - Audio patched for post patch 1.002.200 - Material shader updated to Advanced Material (true emissive and metallic) - Option for Bipod/No Bipod on both Diligence Variants - Optimized textures
Version 1.1
- Updated files to be HD2MM 1.2+ compatible - Normals converted from DirectX to OpenGL - Files truncated to a single file