Paid shaders are the worst, more so when the platform it's on is free. But I appreciate you putting this out for those like me who'd enjoy the environment AH cooked and would like to spice things up a bit more.
For the person with a 4080 - you should be able to handle it. Its probably because you're using the highest tier option. Try a weaker preset that's more performance friendly
I'm not sure if this is intended or not, but when I use your Ambient Occlusion shader, it shows through menus. Like, it's almost like it's overlayed on top of the UI. This also extends to any post processing effects like fog. Any way to fix this?
installing the add on version of reshade seems to just freeze my game when I try to load it up. The non-add on version is fine, though
I've discovered that the problem is with ReshadeEffectShaderToggler. I run the game in DX11 because it significantly improves the game's performance. But REST apparently doesn't like that. So, I guess I'll just have to deal with the messy UI.
I didn't see any ghosting but I play the game without anti-aliasing on, TAA in the game has ghosting and its possible these effects could exacerbate that.
I also was using CompleteRT 1.2 which isn't the latest version so I have no idea if there's been any update that would add ghosting to the effect.
Okay I think I have an earlier version or 2 of it. Since right now, Im on the latest version. I will try that, thank you. I see this mod had an update? May I ask what was changed. Oh and would it matter which reshade+addon version we use. I have the latest, i think 6.1
You mentioned you have the in game anti aliasing disabled whilst using this preset? Where did you get anti aliasing from then instead? Through the Nvidia control panel? *Sorry one other thing, this stuff bugs out like crazy in scenes with mist,fog,smoke... Any simple way to correct it? Stuff bleed through the fog and is visible and there's a hazy effect that covers the ground + its in motion on the ground as well whenever you look around
Thanks for the mod! I'm using preset 4. but scene changes cause a black screen that can only be fixed by alt tabbing out of the game. I'm using CompleteRT 1.2 as the latest version had black smearing. Doesn't happen on preset 3, any ideas?
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I've discovered that the problem is with ReshadeEffectShaderToggler. I run the game in DX11 because it significantly improves the game's performance. But REST apparently doesn't like that. So, I guess I'll just have to deal with the messy UI.
I also was using CompleteRT 1.2 which isn't the latest version so I have no idea if there's been any update that would add ghosting to the effect.
If it doesn't fix the issue, then I hope one of the other presets are still good enough for you to use.