The model and colors are fantastic, but unfortunately in-game they look pretty bad. The main body of the weapon has *terrible* flickering, and the barrel, like others have commented already, is pitch black and appears as if it's slicked in oil.
Real nice model sadly the texture flickering is too much for me to ignore, also looks more green than the preview image and the supressor seems overly glossy and dark too...
I agree about the too glossy and dark suppressor (and sadly no suppressed sound), but about the texture flickering, is not even noticable when you are on a planet
The suppressor hasn't been UV unwrapped so all its texture data is shoved into the corner of a texture quadrant which happens to be pitch black and no roughness. Not sure how that ended up that way considering the mod thumbnail has the suppressor at a reasonable color.
God your stuff is good. My only gripe with this weapon is that the magazine size visually depicted on your model does not correspond with how much ammo the drum magazine holds on the vanilla weapon. I can't tell for sure but it looks like a 30-35 round magazine, maybe even smaller, while the weapon can shoot 60 rounds per mag. Something like a LMG 3500 RD Drum Magazine would be fitting. With matching colors of course. I know the animation probably won't line up perfectly, but that's a sacrifice I am personally willing to make for better visuals.
amazing model, apart for the pitch black suppressor and texture of the magazine flickering looks really good, would love to see it on other liberators like the classic n penetrator
28 comments
should have removed all flickering.
awesome mod
Stooby.
I love you.