Maybe this is too greedy of me but I would really love to see the thermite turned into a plasma grenade instead. I honestly don't know the limits of modding HD2 but if it was possible to turn the "thermite" into the blue/purple glow of the plasma grenade I think it would be amazing
Dang I didn't know those new nades were coming! Interesting why they would be making Anti-tank considering the use of the thermite, unless its like being able to drop a single Anti-tank Mine or something similar
Could we get some more specific download instructions. When I select the .zip to add in the HD2 mod manager, it says ".jason value can not be converted". Is this incompatible with the HDMM?
thats odd, it was designed for use with the HD2MM, i use the same version i uploaded, are you in the HD2 modding discord, i can help troubleshoot there https://discord.gg/Ad2fRRGY
I love the mod; how did you replace stuns and impacts? i have to import than as static meshes and they lack any vertices to make the mod work, thanks :)
Can we have a pack that includes all grenades? With the option to turn them on/off in mod manager. A version without hud icons would be great as well. =)
okay it MAY be because of the language change, could you try and run it with the English US just to see if that is indeed the cause so i know if its the issue
The bug is still there, it's weird because the rest of the grenades work fine, I also noticed that your other mod "Halo MedKit" is also invisible for me.
I was having this issue as well and realized what was happening. For me I was disabling the sample container through the photomode mod and when using that setting, both the grenades and the health packs turn invisible. So if it's the same with you, I'd suggest only turning off the capes.
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Interesting why they would be making Anti-tank considering the use of the thermite, unless its like being able to drop a single Anti-tank Mine or something similar