The model is fantastic, but it seems to be missing what would normally give it light reflections, making it seem very unnaturally flat under most light sources. It also has really, really bad flickering shadows under bright to normal intensity lights.
I tried so many times on switching to original shading but there are more problems with it. basic+ is the only recommended which has that problem. if there are other solutions to this Id be glad to get more info.
This is what I was told to reduce it as much as possible.
weighted normals with autosmooth
blue channel in normals set to 0
PBR blue channel set to 1 always as the rest are defined on creators need for metallic or roughness.
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This is what I was told to reduce it as much as possible.
weighted normals with autosmooth
blue channel in normals set to 0
PBR blue channel set to 1 always as the rest are defined on creators need for metallic or roughness.