In Blender when doing this model, hit "Shade Auto smooth" it will fix some of the weird boxiness, also in edit mode do ALT+N and reset vector's whilst selecting all faces.
I like the tan version, it has good contrast in tan-gray metal, but the 'only gray' version seems a bit plain, what if you try darkening a bit more some areas?
Magazine is messing things up for all the carbines. Standard Liberator looks like s#*! now, can you separate this weapon magazine from other liberators? ...or give us a variant without changed magazine? Thank you.
P.S. Can I ask for Gunmetal variant with yellow stripes, or maybe even with white stripes, like original had? Pure black looks boring. Cheers.
It might be an issue on my side, but the grey version seems to have an issue causing it to to appear with a galaxy-like texture (which, as cool as it sounds, it's kinda buggy) Edit1: Issue disappeared after re-downloading the mod. Anyway, keep up the good work chief! Edit2: There's still an issue with clipping in 1st person though.
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P.S. Can I ask for Gunmetal variant with yellow stripes, or maybe even with white stripes, like original had? Pure black looks boring. Cheers.
Edit1: Issue disappeared after re-downloading the mod. Anyway, keep up the good work chief!
Edit2: There's still an issue with clipping in 1st person though.