The mod is managed with a custom installer. The installer gets flagged when being uploaded to this site. To get the latest version of the mod please join the discord server and download the installer. Joining the discord server and downloading the installer is the easiest way to play the mod.
The most recent release is available in a zipped folder in the files section of this mod. You will need to unzip and place thess files in the correct file location on your machine.
Hey Nexusmoduser405, I have Some Mod Ideas. 1: No unit cap. 2: the Blister Back and Kodiak, have infinite range and sight, 1.5x explosive damage increase, 1.5x explosive area of effect increase, 1.5x reload speed increase, Blister Back 2x rockets shot per burst, Kodiak 2 shot burst.
The flood can infect units using Flood Eggs and Flood Blisters (both leader powers). Flood Eggs can only infect infantry units while Flood Blisters can infect any unit. There is also a unit in the Banished Lair that can charge and explode (similar to a suicide grunt) and infect enemy infantry units.
so flood spawners, seeders and infesters are useless now? -Seeders cant attack ground units -Infesters dont explode -Spawners are basically an halo 3 ranged form, they dont spawn sh*t anymore
Hey thanks for trying the mod. I understand that some of the new flood concepts are difficult to grasp, but I believe you will figure it out through gameplay. The flood leader is designed to act like any other leader in the game. The Flood is not a minigame leader in this mod. The flood has more gameplay elements than simply infecting the opponents units.
It seems like you prefer a one dimensional, infect all enemy units no matter what, type of flood. That is not this flood.
Thanks for reporting that those flood units are not doing strange things like exploding.
well, at least i finally can use the flood against isabel i like your mod (even if the flood is nerfed) because blackandfan overhaul mod randomly stops working for everyone i love that your remove units gaining veterancy, i dont want to counter a vet 3 alice again
15 comments
To get the latest version of the mod please join the discord server and download the installer.
Joining the discord server and downloading the installer is the easiest way to play the mod.
The most recent release is available in a zipped folder in the files section of this mod. You will need to unzip and place thess files in the correct file location on your machine.
s#*! like this should be bannable
1: No unit cap.
2: the Blister Back and Kodiak, have infinite range and sight, 1.5x explosive damage increase, 1.5x explosive area of effect increase, 1.5x reload speed increase, Blister Back 2x rockets shot per burst, Kodiak 2 shot burst.
There is also a unit in the Banished Lair that can charge and explode (similar to a suicide grunt) and infect enemy infantry units.
-Seeders cant attack ground units
-Infesters dont explode
-Spawners are basically an halo 3 ranged form, they dont spawn sh*t anymore
I understand that some of the new flood concepts are difficult to grasp, but I believe you will figure it out through gameplay. The flood leader is designed to act like any other leader in the game. The Flood is not a minigame leader in this mod. The flood has more gameplay elements than simply infecting the opponents units.
It seems like you prefer a one dimensional, infect all enemy units no matter what, type of flood. That is not this flood.
Thanks for reporting that those flood units are not doing strange things like exploding.
i like your mod (even if the flood is nerfed) because blackandfan overhaul mod randomly stops working for everyone
i love that your remove units gaining veterancy, i dont want to counter a vet 3 alice again