Has anyone noticed the covenant and marines ignoring each other sometimes? They might be milling around next to each other, while the covenant, maybe just a grunt, is shooting at me. I don't think they're registering each other for some reason, though I;m under the impression it's usually some of the newer featured units like grunts with energy shields
EDIT: In "New Alexandria" I noticed that some of the banshees wouldn't shoot and end up ramming into their "target" EDIT EDIT: I think some things may have broken between Heroic and Legendary, the games seem to play differently. With the latter, I think even projectile speed might be changed? I could be wrong.
Extract it as you would any file, right click-extract here. Then you can just drag and drop the folder titled "haloreach" into wherever you have your mcc files stored. Clock replace all when it pops up with a warning.
Do I need to disable anti cheat? It is popping up some information on the loading screen with anti cheat on it. It then kicks me to the main menu. Any fixes to that?
I changed all of Noble Team back to their original Bungie Assets and colors: link Fix for the Prologue and New Alexandria: fixes (I will remove the link if the author asks me to)
The Halo 4 version? My link should be for the same release as this mod. I don't have the MCC installed anymore but I hope I didn't accidentally miss an update.
Is there a way to play this mod with default reach HUD? Is it something that i could do myself without much work or does it require tedious editing in assembly?
Assuming the author didn't remove the original assets, all that should need to be done is to relink the old assets. Though this would include everything from the actual HUD elements to the effects such as "shield down". So it would definitely be a tedious process as you would have to do it for each map. That being said, you could possibly export the original Noble 6 files from unmodded Halo Reach and then import into these files using assembly. That way all you would have to do is just the biped so you can still throw stuff.
To be more clear the actual HUD parts of the hud like the shield bar and weapon indicators are perfectly fine. My problem is the "Visor Techlines" at the top and bottom of the screen. That is the only part I want to disable. Not sure if that makes any difference
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EDIT: In "New Alexandria" I noticed that some of the banshees wouldn't shoot and end up ramming into their "target"
EDIT EDIT: I think some things may have broken between Heroic and Legendary, the games seem to play differently. With the latter, I think even projectile speed might be changed? I could be wrong.
Fix for the Prologue and New Alexandria: fixes
(I will remove the link if the author asks me to)
Nevermind i got it im a goober