New link here: gadoosh Remade the files, so please lemme know if there's any issues. YOU WILL STILL NEED TO DOWNLOAD THE FOMOD FROM THE ACTUAL MODS FILES If you want sound that is. Hey, I won't and don't judge. (I will remove the link if the author asks me to)
The Halo 4 version? My link should be for the same release as this mod. I don't have the MCC installed anymore but I hope I didn't accidentally miss an update.
Is there a way to play this mod with default reach HUD? Is it something that i could do myself without much work or does it require tedious editing in assembly?
Assuming the author didn't remove the original assets, all that should need to be done is to relink the old assets. Though this would include everything from the actual HUD elements to the effects such as "shield down". So it would definitely be a tedious process as you would have to do it for each map. That being said, you could possibly export the original Noble 6 files from unmodded Halo Reach and then import into these files using assembly. That way all you would have to do is just the biped so you can still throw stuff.
To be more clear the actual HUD parts of the hud like the shield bar and weapon indicators are perfectly fine. My problem is the "Visor Techlines" at the top and bottom of the screen. That is the only part I want to disable. Not sure if that makes any difference
I went to the links to try to download but both are broken stating the files don't exist. If they weren't taken down at the request of MythicJaqui, can you please reupload your reversion of Noble Team's armor?
Finally got around to playing this and noticed there are still some errors. Emile is still green with the Mk V helmet in the Noble Actual cutscene and Carter is still green in the opening cutscene of Winter Contingency.
Can I ask the dumb question of how do I get the original noble team colours and armour back? I downloaded the fmod as well as your file. Dropped your files to replace the mythic ones and nothing seemed to have changed, kat is still green
did you ever find it? there's a lot of issues with the file like noble 6 not wearing the customized armor and body being invisible. Also, the noble team's armor sometimes reverts to the default armor, but not for everyone
Has anyone noticed the covenant and marines ignoring each other sometimes? They might be milling around next to each other, while the covenant, maybe just a grunt, is shooting at me. I don't think they're registering each other for some reason, though I;m under the impression it's usually some of the newer featured units like grunts with energy shields
EDIT: In "New Alexandria" I noticed that some of the banshees wouldn't shoot and end up ramming into their "target" EDIT EDIT: I think some things may have broken between Heroic and Legendary, the games seem to play differently. With the latter, I think even projectile speed might be changed? I could be wrong.
Extract it as you would any file, right click-extract here. Then you can just drag and drop the folder titled "haloreach" into wherever you have your mcc files stored. Clock replace all when it pops up with a warning.
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Remade the files, so please lemme know if there's any issues.
YOU WILL STILL NEED TO DOWNLOAD THE FOMOD FROM THE ACTUAL MODS FILES
If you want sound that is. Hey, I won't and don't judge.
(I will remove the link if the author asks me to)
Nevermind i got it im a goober
EDIT: In "New Alexandria" I noticed that some of the banshees wouldn't shoot and end up ramming into their "target"
EDIT EDIT: I think some things may have broken between Heroic and Legendary, the games seem to play differently. With the latter, I think even projectile speed might be changed? I could be wrong.