File information
Created by
Davide Di FortunatoUploaded by
rorke115Virus scan
About this mod
This is a custom campaign that let you play as a Elite.This levels are based on the originals,with similar events taking place like the master chief in the cryo room!
- Requirements
- Permissions and credits
Patch 2.0.0
-Adds a new level Assault on the Control Room
-Movements improved
-Memory level optimization
-Add weapons on the second section of the level (Pillar of Autumn)
-Change positions of some weapons, now are more visible (Pillar of Autumn)
-Removed Jhonson biped on the cafeteria section (Pillar of Autumn)
-Now is no longer possible to pickup granade and human weapon on the most part of the level (Pillar of Autumn)
Patch 2.1.0
-Adds plasma granades (Pillar of Autmun)
-Fixed a bug that cause the player exit from the spirit (Assault on the Control Room)
-Fixed a bug that cause marines die when exit from the pelicans (Assault on the Control Room)
-Improved ai intelligence on the vehicles (Assault on the Control Room)
-Adds more marines (Assault on the Control Room)
-Changes some marines weapons (Assault on the Control Room)
-Add a weapon (Assault on the Control Room)
-Changes the positions of some equipments,now are more visible (Assault on the Control Room)
-Add wraith hud interface
Patch 2.2.0
-Coop enabled
-Some gameplay changes (Coop)
-Next levels will support coop upon release
Patch 2.3.0
-Added HUD interface
-Levels size optimization
Patch 3.0.0
-Adds a new level 343 Guilty Spark
-Lifts positions now automatically move to player positon when near to the elevator (Assault on the Control Room)
-Steam Workshop support (only Halo CE)
-Now when playing in coop player 2 have a different primary weapon
Patch 3.1.0
-Re-added Covenant weapon drop (Pillar of Autumn)
-Now is no longer possible to pickup the assault rifle
-Covenant now have a new weapon the needler (Pillar of Autumn)
-Now is possible to pickup the human pistol (Pillar of Autumn)
-Jumping recover speed now is the same of the Cyborg biped (Master Chief)
-Fixed collision problem in the tunnels (Pillar of Autumn)
-Added more weapons (Pillar of Autumn)
-Added a Health Pack near the ghost on the cave exit/entrance (Assault on the Control Room)
-When playing Assault on the Control Room on legendary a wraith replace the ghost on the cave exit/entrance (singleplayer only)
-Removed wraith mortar hud interface
-Know issue When playing Assault on the Control Room at the start of the level some marines can lose their assault rifle
Patch 3.2.0
-Added objectives and some navigation point
-Added marines whit shotgun
-Added wraith mortar animation
-Re-added wraith mortar hud interface
-Added checkpoints on the first part of the level (Pillar of Autumn)
-When playing in coop the 2nd Cyborg have a different weapon
-Improve shield recharge speed now its the same of the Cyborg
-Fixed a issue that cause to marine lost their assault rifle (Assault on the Control Room)
-Fixed a issue that don\t let the player crouch when use the human pistol
-Re-added human weapons drop (Pillar of Autumn)
-Now is possible to use all human weapons
-Know issue objectives dosen't work in the right way
Patch 3.3.0
-Levels rebelanced
-Re-added player drop weapon in singleplayer
-Replaced the ghost whit a wraith on the cav entrance (Assault on the Control Room)
-Fixed a issue that cause crewman not have pistols (Pillar of Autumn)
-Added a missing animation,now is possible to use the sniper rifle
-Added missing details to the shotgun
-Wraith damage increased,now is the same of the scorpion
-Fixed a hud message that appear on the wrong place (Assault on the Control Room)
Patch 3.4.0
-Fixed buggued hud messages
-Fixed the lift navigation point that not disappear (343 Guilty Spark)
-Correct a script whit the teleport on the lab entrance (343 Guilty Spark)
-Descreased marine shotgun damage
-Added marine whit rocket launcher (Assault on the Control Room)
-Fixed some interaction whit some vehicles
-Decreased scorpion aim and damage
-Little improve on the wraith shot aim
-Improved fps,note this not fix the game memory problem but let you play levels better
whitout exit to main menu many times.
Patch 4.0.0
-Added a new level Two Betrayls
-Added a new driveable vehicle the spirit (coop)
-Added 3rd meele animations
-Fixed spawn positions (fun fact,this bug was never be fixed in the original levels)
-Reduced the number of the enemy in the last part to prevent crash (343 Guilty Spark)
-Added cutscenes for all levels
-Added the energy sword as usable weapon (beta)
-Added the fuel rod as usable weapon (beta)
-Added the flametrowher as usable weapon (beta)
-Reduced warthog damage
-Added overshields and active camuflage around the maps
-Changed the player apparance
-Added missing effect on the first part of the level (343 Guilty Spark)
-Now all the lifts are immediate ready for use
-Restored weapons animations and created one for each biped
-Buffed Cyborg health (Pillar of Autumn)
-Changed Difficulty balance
-Added and fixed some checkpoints
-Removed weapons on the lift rooms instead,added marine whit differnt weapons (Assault on the Control Room)
-Changed some encounters (Assault on the Control Room)
-Changed equipment positions (Assault on the Control Room)
-Added a script to prevent the elite commander to lose his shields (343 Guilty Spark)
-Improved level optimization
-Added missing texture
-Changed some hud messages
-Other little changes
Know issues
-Cortana texture and animations are bugged on the anniversary graphics
-When picking up the flametrowher the game crash,to prevent this the first person model as been removed
-3rd meele animations doesn't work
Patch 4.1.0
-Fixed grenades animation delay
-Fixed some marines that can not die at the start on of the level (Assault on the control Room)
-Fixed the cutscene at the start of the level (Assault on the control Room)
-Added sniper marines
-Fixed a checkpoint during a cutscene (343 Guilty Spark)
-Fixed the flashlight
-Marine Health as being reduced
-The sniper rifle damage as being reduced
-Other little changes
Know issues
-Flashlight dosen't work in the anniversary version
Patch 5.0.0
-Added a new level Keyes
-Added a barrier on the enter of forerunner structure to prevent the player from exit the mission (343 Guilty Spark)
-Adjusted Keyes speaker audio to match it better whit the original story event (Pillar of Autumn)
-Fixed missing texture on the banshees (343 Guilty Spark)
-Fixed grenades animation delay when crouch and whit the sword (Assault of The Control Room)
-Fixed Cyborg shield effect on the cryoroom cutscene (Pillar of Autumn)
-Fixed a bug that cause the door to close before the Cyborg animation are finished in coop (Assault on The Control Room)
-Fixed a bug in a encounter that cause to spawn the actors two times (Assault on The Control Room)
-Fixed a bug that cause a unit to spawn before the cutscene start (Pillar of Autumn)
Patch 5.1.0
-Fixed a bug that not add the player2 equipment (Keyes)
-Added 3rd Person levels version
-Changed wraith camera
-Added a checkpoint after the first cinematic end (Assault the Control Room)
-Fixed assault rifle crouch animation
Patch 5.2.0
-Fixed a encounter firing position (Two Betrayls)
-Added first person Anniversary model for the fuel rod gun
Patch 5.3.0
-Restored the elite model animations for the elite special category,and created one for the player
-Changed the 3rd person camera whit the digsite 3rd person camera
-Adjusted the recoil to match better whit the elite biped (Third Person)
-The Flashlight has been removed due to the impossibility to attach it to some weapons
-Re-added flamethrower first person model for halo ce original graphic
-Added energy sword first person model for halo ce anniversary graphic,for halo ce original graphic is the plasma rifle temporarily.
-Fixed energy sword melee audio,that was mixed whit the plasma rifle melee audio.
Patch 5.4.0
-Fixed a bug that cause to the last dropship of the level to not spawn (Keyes)
-As been re-implement the flashlight for first person (will remain until 343 fix incompatibilty whit steam workshop anniversary graphics)
-Has been changed the 3rd person camera for third person level
-Fixed a coop equipment (Two Betrayls)
-Has been re-added missing 3rd person for the fuel rod gun
Patch 5.5.0
-Added first person model for the energy sword (credit to Ruby of Blue)
-The energy sword now can hit whit a major distance
-Fixed a bug that cause the cyborg to shoot at the player during the cutscene (Assault on the Control Room)
-3rd melee sound weapons animations has been removed
-Fixed a bug that cause the Covenant dropship seats passengers camera to get broken,now has been added first person camera on the dropship seats passengers.
-Fixed a bug that cause to some vehicles to not show their skin properly
-Changed players equipment (Assault on the Control Room)
-Fixed a bug that cause to some vehicles to being manipulable
Patch 6.0.0 (Last patch)
-Added a new level The Maw
-Adjusted flood Mastermind proportion (Keyes)
-Mastermind boss fight balancing (Keyes)
-Adjusted dropship physics in the hangar (Keyes)
-Added elite hands
-Changed hud colors
-Fixed grunt cinematic audio (Assault on the Control Room)
-Fixed Control Room Assault cinematics
-Fixed cinematics 343 guilty spark
-Added a objective to help the player in a certain situation (Two Betrayls)
-Fixed a object that dosent spawn in the right time (Two Betrayls)
-Added enemies for some encounters (Coop)
Whit this the work on this mod its finished!