Halo: The Master Chief Collection

About this mod

This is a custom campaign that let you play as a Elite.This levels are based on the originals,with similar events taking place like the master chief in the cryo room!

Requirements
Permissions and credits
This mod will not receive any other updates!

Patch 2.0.0
-Adds a new level Assault on the Control Room
-Movements improved
-Memory level optimization
-Add weapons on the second section of the level (Pillar of Autumn)
-Change positions of some weapons, now are more visible (Pillar of Autumn)
-Removed Jhonson biped on the cafeteria section (Pillar of Autumn)
-Now is no longer possible to pickup granade and human weapon on the most part of the level (Pillar of Autumn)

Patch 2.1.0
-Adds plasma granades (Pillar of Autmun)
-Fixed a bug that cause the player exit from the spirit (Assault on the Control Room)
-Fixed a bug that cause marines die when exit from the pelicans (Assault on the Control Room)
-Improved ai intelligence on the vehicles (Assault on the Control Room)
-Adds more marines (Assault on the Control Room)
-Changes some marines weapons (Assault on the Control Room)
-Add a weapon (Assault on the Control Room)
-Changes the positions of some equipments,now are more visible (Assault on the Control Room)
-Add wraith hud interface

Patch 2.2.0
-Coop enabled
-Some gameplay changes (Coop)
-Next levels will support coop upon release

Patch 2.3.0
-Added HUD interface
-Levels size optimization

Patch 3.0.0
-Adds a new level 343 Guilty Spark
-Lifts positions now automatically move to player positon when near to the elevator (Assault on the Control Room)
-Steam Workshop support (only Halo CE)
-Now when playing in coop player 2 have a different primary weapon

Patch 3.1.0
-Re-added Covenant weapon drop (Pillar of Autumn)
-Now is no longer possible to pickup the assault rifle
-Covenant now have a new weapon the needler (Pillar of Autumn)
-Now is possible to pickup the human pistol (Pillar of Autumn)
-Jumping recover speed now is the same of the Cyborg biped (Master Chief)
-Fixed collision problem in the tunnels (Pillar of Autumn)
-Added more weapons (Pillar of Autumn)
-Added a Health Pack near the ghost on the cave exit/entrance (Assault on the Control Room)
-When playing Assault on the Control Room on legendary a wraith replace the ghost on the cave exit/entrance (singleplayer only)
-Removed wraith mortar hud interface
-Know issue When playing Assault on the Control Room at the start of the level some marines can lose their assault rifle

Patch 3.2.0
-Added objectives and some navigation point
-Added marines whit shotgun
-Added wraith mortar animation
-Re-added wraith mortar hud interface
-Added checkpoints on the first part of the level (Pillar of Autumn)
-When playing in coop the 2nd Cyborg have a different weapon
-Improve shield recharge speed now its the same of the Cyborg
-Fixed a issue that cause to marine lost their assault rifle (Assault on the Control Room)
-Fixed a issue that don\t let the player crouch when use the human pistol
-Re-added human weapons drop (Pillar of Autumn)
-Now is possible to use all human weapons
-Know issue objectives dosen't work in the right way

Patch 3.3.0
-Levels rebelanced
-Re-added player drop weapon in singleplayer
-Replaced the ghost whit a wraith on the cav entrance (Assault on the Control Room)
-Fixed a issue that cause crewman not have pistols (Pillar of Autumn)
-Added a missing animation,now is possible to use the sniper rifle
-Added missing details to the shotgun
-Wraith damage increased,now is the same of the scorpion
-Fixed a hud message that appear on the wrong place (Assault on the Control Room)

Patch 3.4.0
-Fixed buggued hud messages
-Fixed the lift navigation point that not disappear (343 Guilty Spark)
-Correct a script whit the teleport on the lab entrance (343 Guilty Spark)
-Descreased marine shotgun damage
-Added marine whit rocket launcher (Assault on the Control Room)
-Fixed some interaction whit some vehicles
-Decreased scorpion aim and damage
-Little improve on the wraith shot aim
-Improved fps,note this not fix the game memory problem but let you play levels better
whitout exit to main menu many times.

Patch 4.0.0
-Added a new level Two Betrayls
-Added a new driveable vehicle the spirit (coop)
-Added 3rd meele animations
-Fixed spawn positions (fun fact,this bug was never be fixed in the original levels)
-Reduced the number of the enemy in the last part to prevent crash (343 Guilty Spark) 
-Added cutscenes for all levels
-Added the energy sword as usable weapon (beta)
-Added the fuel rod as usable weapon (beta)
-Added the flametrowher as usable weapon (beta)
-Reduced warthog damage
-Added overshields and active camuflage around the maps
-Changed the player apparance
-Added missing effect on the first part of the level (343 Guilty Spark)
-Now all the lifts are immediate ready for use
-Restored weapons animations and created one for each biped
-Buffed Cyborg health (Pillar of Autumn)
-Changed Difficulty balance
-Added and fixed some checkpoints
-Removed weapons on the lift rooms instead,added marine whit differnt weapons (Assault on the Control Room)
-Changed some encounters (Assault on the Control Room)
-Changed equipment positions (Assault on the Control Room)
-Added a script to prevent the elite commander to lose his shields (343 Guilty Spark)
-Improved level optimization
-Added missing texture
-Changed some hud messages
-Other little changes

Know issues
-Cortana texture and animations are bugged on the anniversary graphics
-When picking up the flametrowher the game crash,to prevent this the first person model as been removed
-3rd meele animations doesn't work

Patch 4.1.0
-Fixed grenades animation delay
-Fixed some marines that can not die at the start on of the level (Assault on the control Room)
-Fixed the cutscene at the start of the level (Assault on the control Room)
-Added sniper marines
-Fixed a checkpoint during a cutscene (343 Guilty Spark)
-Fixed the flashlight
-Marine Health as being reduced
-The sniper rifle damage as being reduced
-Other little changes

Know issues
-Flashlight dosen't work in the anniversary version

Patch 5.0.0
-Added a new level Keyes
-Added a barrier on the enter of forerunner structure to prevent the player from exit the mission (343 Guilty Spark)
-Adjusted Keyes speaker audio to match it better whit the original story event (Pillar of Autumn)
-Fixed missing texture on the banshees (343 Guilty Spark)
-Fixed grenades animation delay when crouch and whit the sword (Assault of The Control Room)
-Fixed Cyborg shield effect on the cryoroom cutscene  (Pillar of Autumn)
-Fixed a bug that cause the door to close before the Cyborg animation are finished in coop (Assault on The Control Room)
-Fixed a bug in a encounter that cause to spawn the actors two times (Assault on The Control Room)
-Fixed a bug that cause a unit to spawn before the cutscene start (Pillar of Autumn)

Patch 5.1.0
-Fixed a bug that not add the player2 equipment (Keyes)
-Added 3rd Person levels version
-Changed wraith camera
-Added a checkpoint after the first cinematic end (Assault the Control Room)
-Fixed assault rifle crouch animation

Patch 5.2.0
-Fixed a encounter firing position (Two Betrayls)
-Added first person Anniversary model for the fuel rod gun

Patch 5.3.0
-Restored the elite model animations for the elite special category,and created one for the player
-Changed the 3rd person camera whit the digsite 3rd person camera
-Adjusted the recoil to match better whit the elite biped (Third Person)
-The Flashlight has been removed due to the impossibility to attach it to some weapons
-Re-added flamethrower first person model for halo ce original graphic
-Added energy sword first person model for halo ce anniversary graphic,for halo ce original graphic is the plasma rifle temporarily.
-Fixed energy sword melee audio,that was mixed whit the plasma rifle melee audio.

Patch 5.4.0
-Fixed a bug that cause to the last dropship of the level to not spawn (Keyes)
-As been re-implement the flashlight for first person (will remain until 343 fix incompatibilty whit steam workshop anniversary graphics)
-Has been changed the 3rd person camera for third person level
-Fixed a coop equipment (Two Betrayls)
-Has been re-added missing 3rd person for the fuel rod gun

Patch 5.5.0
-Added first person model for the energy sword (credit to Ruby of Blue)
-The energy sword now can hit whit a major distance
-Fixed a bug that cause the cyborg to shoot at the player during the cutscene (Assault on the Control Room)
-3rd melee sound weapons animations has been removed
-Fixed a bug that cause the Covenant dropship seats passengers camera to get broken,now has been added first person camera on the dropship seats passengers.
-Fixed a bug that cause to some vehicles to not show their skin properly
-Changed players equipment (Assault on the Control Room)
-Fixed a bug that cause to some vehicles to being manipulable

Patch 6.0.0 (Last patch)
-Added a new level The Maw
-Adjusted flood Mastermind proportion (Keyes)
-Mastermind boss fight balancing (Keyes)
-Adjusted dropship physics in the hangar (Keyes)
-Added elite hands
-Changed hud colors
-Fixed grunt cinematic audio (Assault on the Control Room)
-Fixed Control Room Assault cinematics
-Fixed cinematics 343 guilty spark
-Added a objective to help the player in a certain situation (Two Betrayls)                                        
-Fixed a object that dosent spawn in the right time (Two Betrayls) 
-Added enemies for some encounters (Coop)

Whit this the work on this mod its finished!