Halo: The Master Chief Collection

File information

Last updated

Original upload

Created by

Cryosphered

Uploaded by

TDurandall

Virus scan

Some manually verified files

Tags for this mod

About this mod

A Custom firefight mission based off Lone Wolf!

Requirements
Permissions and credits
THE NEXUS VERSION OF THIS MOD IS OBSOLETE, GO TO THE NEW STEAM WORKSHOP PAGE FOR THE MOST RECENT BUILD: https://steamcommunity.com/sharedfiles/filedetails/?id=2886939515


A Custom firefight mission based off Lone Wolf!

Disclaimer: Map is best played in solo, but definitely supports coop.

Features: 
  • Fully custom cinematic map intro to start every match, with random animations
  • Custom "Game Over" screen reminiscent of Lone Wolf
  • Fully supports Classic, Generator Defense, and Versus
  • Rebalanced arsenal to make things a little bit fresher
  • "True Ending" easter egg
Mod Changes In Depth:
GENERAL: completely custom hud positions for (almost) everything, equipment bitmaps for everything except drop shield changed to reach alpha, sprint changed to play more like h4 (longer usage, shorter charge, quicker charge delay, etc), you no longer breathe like an athsmatic darth vader when running, it no longer beeps, ALL WEAPONS THAT CAN HEADSHOT HAVE BLEEDTHROUGH, Melee now has bleedthrough
ASSAULT RIFLE: Longer range, can headshot, lower bloom, 36 rounds.
DMR: consistent 4shots on elite minor, 3 if you're lucky (5-10% chance), bloom down, maxes out after one shot, lower firerate to compensate for higherdamage, mag reduced to 12 to not make it op
MAGNUM: remember the h5 beta? i did that. essentially. high fire rate, bloom reduced to allow it, damage upped, consistent 5 shot on spartans
NEEDLE RIFLE: higher damage, lower bloom, bleedthrough makes the super combine unnecessary
SHOTGUN: it fires a bit faster
SPIKE RIFLE: it go BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR also can headshot, it's firing molten metal spikes, why wouldn't that hurt the brain so much you instantly die? Higher ammo reserves
SNIPER RIFLE: it fires at h2 speeds of 0.5 recovery time instead of 0.75, bloom reduced because at that speed bloom actually has an effect besides a cosmetic way to find out when you can fire again
PLASMA RIFLE: BRRRRRRRRRRRRRRRRRRRRRRR but can't headshot, it's plasma. 
PLASMA REPEATER: NOW WITH LIQUID COOLING! Faster fire rate, slower heat generation, slower battery drain.
SPARTAN LASER: Overcharged. Back to h3 battery of 10 shots per battery. 
MACHINE GUN TURRET: Slightly higher damage, slightly lower bloom, headshots, actually uses the max ammo capacity of 400. 



KNOWN ISSUES:
  • Cinematic intro doesn't play in coop, only works in solo due to unforseen bugs with Async coop and scripts.
  • AI sometimes have a brain fart moment and forget how to shoot the A generator
  • [REDACTED] sometimes ignore you during The End if you're playing Generator Defense, this is due to how AI just works in Generator Defense, they prioritize inanimate objects over the player. 
  • The HUD may be cut off on 16:9 aspect ratios, if this happens, set your hud mode in the video options from Edge to Centered, the HUD works perfectly fine on ultrawide however on Edge.
REPLACES FF70_HOLDOUT

Thanks for checking out my little mod. Halo Reach mods are about to get cool now the tools are out. 

Any bugs, file them on the bug page!

- Cryosphered