Halo: The Master Chief Collection

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Dimitri

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slayer016

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Halo 2 Uprising Modded updated

Gameplay:

-Changes:

-Needler projectiles do not attach to energy shields anymore but has been buffed in speed,targeting and stays attached for a longer period.

-needler super combine explosions have a emp effect.

-I have upscaled the elite textures so they might stand out a bit.

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New:

-Added new encounters.

-Added a new hunter variant, the flak hunter from ODST.

-Added anti air cov_turret.

-Added elite honor guard ultra.(major variant of honor guard)

-When plasma cannons(turret) get destroyed they will drop a handheld version that can be picked up, enemies will also be seen holding the handheld turret.

-Grunt ultra's now have shields.

-Grunts now have a 50% chance to spawn with the curved methane tank from halo combat evolved.

-Elite specops will use the assault helmet from halo 3.

-The brutes now pilot halo 3 phantoms.

-Brutes now have there power armor from halo 3 and ranks, minor,major,ultra,captain,captain_major,captain_ultra and the hammer chieften.

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Difficulty:

-I have decrease the damage taken by enemies a small bit.
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Make sure to disable anti-cheat before you launch the game.

this map only comes in classic graphics due to custom tags.