Halo: The Master Chief Collection

18 comments

  1. Undeadkiva
    Undeadkiva
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    These are fantastic! You ever consider adding more animations to the Elites? They are missing some!
    1. Calantorn
      Calantorn
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      I did some for myself. Like the captured animation. It's really funny how they have voices for it.
      They say they want to go home and that they want to fight with you.
      When i do the elites i will add the animations.
    2. Undeadkiva
      Undeadkiva
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      Awesome! Cant wait.
  2. SRR8
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    How do I get the rangers to fly around? They only jump.
    1. Calantorn
      Calantorn
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      They behave exactly like the Buggers.

      In the "Zones"
      Place some Firing Points in the Air.

      In the "Objective"
      Select the Task they use.
      And add the Area with the Flying Firing Points.

      That schould fix your problem.

      p.s.
      You can use "Alt" key to put the firing points in the air or
      use a "Collisions plane" under "Structure Data".
  3. taco333
    taco333
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    Would you by any chance be interested in giving out the animation files (jma, jmm, jmo)? Would be really cool to see stuff like dual wielding brutes in Halo Wars mods, you'd be credited obviously.
    1. Calantorn
      Calantorn
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      There you go. They are up now. I wanted to upload them when I think they're finished, but I'm not currently working on it directly.
      Have fun with it.
  4. RosyMuscovy
    RosyMuscovy
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    FINALLY, SOME DUAL WIELDING BRUTES

    Definitely gonna have to track this and use this later on!
  5. BRAYDENhalomaster
    BRAYDENhalomaster
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    are you going to make h3 jackels grunts and snipers colorable? 
    1. Calantorn
      Calantorn
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      They already are. If you want the jackal shield. That's only semi possible. At least from what I have.
    2. BRAYDENhalomaster
      BRAYDENhalomaster
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      i was thinking you can add Hunter Special Operations with Shade Cannons and black armor and Covenant Special Operations grunt and jackel Jackal Marksmen ultra and Major they from halo spv3 mod i was trying to make that i had no idea how to, i was hoping you can make that.
    3. Calantorn
      Calantorn
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      The Hunter should be easy to make. I've already uploaded the base file to Nexus. A little change and then they have the look from them.
      The Grunts are Halo Reach style. Thats makable
      The Jackal is a little more special. They have a unique animation as there was no carbine sniper jackal in CE.
      The Helmet should be easy to make. And the shield is something i already have. I used it on my map.

      For the behavior I have to play these maps again.
  6. skurly
    skurly
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    Great work! Really appreciate how you made it so it doesn't replace anything. The Halo 2 berserk animations in particular are very useful!
  7. BRAYDENhalomaster
    BRAYDENhalomaster
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    and flood elites color?
  8. Markel9875
    Markel9875
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    Just tried the demo map, pretty nifty stuff. The brute whelps with the H2 Berserk animation are very cool. I love how fast they move around and how hard they are to hit. Rangers were pretty jank since they just kind of floated around, looked like they were using a falling animation or something, the sword animations weren't really very good either since the brute doesn't actually swing the sword. But the stuff that works well is very very cool.

    Definitely gonna look into including some of this stuff in my tagset. Keep it up. ?
    1. Calantorn
      Calantorn
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      Thank you
      I accidentally forgot to add the "aim_move_up" in the flight files. That's why they just float around. I will fix it today.
      It should look like a falling animation. That's how I wanted it. They are a little stiff. I'll probably replace it with some others.
      Swod animation isn't somthing new. It's just the unarmed version of the Brutes.
      I'll redo it when the importer has better bone rotation for these type of files. So it would be better for IK.
  9. Didyfinkis12
    Didyfinkis12
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    I dont have acess to the tags folder, How do I get acces?
    1. Calantorn
      Calantorn
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      When you dropped it into the H3EK.
      Close Guerilla and open it again.