Would love for this to work and for nameplates to save when on normal multiplayer. There's so many nameplates I want but didn't get because I didn't open the game that week.
Works perfectly fine for me with anti-cheat disabled though.
It seems some Reach campaign levels don't want to use the ones unlocked by this. They were showing for one mission and when the next started he was wearing the ones selected before using this unlock.
What happens if you use this to select items you don't normally have, then later disable/uninstall the mod and start the game up with anti-cheat on with those locked items still equipped?
The file you're replacing with this one is one that already exists, so if you delete this file to play in matchmaking for example, the game will create a new one in it's place with what your account has actually unlocked, so anything you haven't actually unlocked via exchange or whatever, will not show up. You can however keep a backup of the original unlockdb file and just switch the two out. My version for playing custom games/campaign etc, original version for matchmaking.
Yes, same steps just a different file path. %USERPROFILE% \AppData\LocalLow\MCC\ <-- The "%USERPROFILE% is the name for your computers account, i.e. mine is Redemption, so it would C:\users\Redemption\AppData\LocalLow\mcc
I just tested and it works just fine on my end. What steps did you do, and what exactly isn't working? Are there just some items not unlocked, or nothing at all? You can add me on discord and I can screenshare to help guide you through it if you'd like. Fizz#9653
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Works perfectly fine for me with anti-cheat disabled though.