Halo: The Master Chief Collection

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Forge World
Swapped the grassy textures for a desert look
Added concrete textures to most of the forgeworld objects
Added an assortment of new forge objects
Increased the sandbox budget to 99999
Made every object free but the game has a hard limit on objects







UNSC Weapons

Assault Rifle
Magazine increased to 36
Increased maximum carried ammo
Reduced bloom
Changed the visuals of the weapon
Adjusted the weapon viewmodel

DMR
Reduced bloom
Increased maximum carried ammo
Changed the visuals of the weapon
Adjusted the weapon viewmodel

Shotgun
Increased maximum carried ammo
Increased autoaim and magnetism range
Reduced projectile spread
Increased projectile range
Changed the visuals of the weapon
Adjusted the weapon viewmodel

Rocket Launcher
Increased maximum carried ammo
Adjusted the weapon viewmodel

Grenade Launcher
Increased maximum carried ammo
Adjusted the weapon viewmodel

Sniper
Reduced bloom
Increased maximum carried ammo
Adjusted the weapon viewmodel
Changed the visuals of the weapon

Spartan Laser
Adjusted the weapon viewmodel

Machinegun Turret
Reduced movement speed penalty

Covenant Weapons

Concussion Rifle
Increased maximum carried ammo
Adjusted the weapon viewmodel

Energy Sword
Adjusted the weapon viewmodel

Fuel Rod
Increased maximum carried ammo
Adjusted the weapon viewmodel

Gravity Hammer
Adjusted the weapon viewmodel

Focus Rifle
Adjusted the weapon viewmodel

Needle Rifle
Reduced bloom
Increased maximum carried ammo
Adjusted the weapon viewmodel

Needler
Increased maximum carried ammo
Adjusted the weapon viewmodel

Plasma Launcher
Adjusted the weapon viewmodel

Plasma Pistol
Reduced the hidden bloom
Increased fire rate
Reduced charge time
Reduced charge drain
Reduced the ammo used per shot
Adjusted the weapon viewmodel

Plasma Rifle
Reduced the hidden bloom
Increased projectile damage
Decreased fire recovery time
Reduced the ammo used per shot
Adjusted the weapon viewmodel

Plasma Repeater
Reduced bloom
Reduced the ammo used per shot
Adjusted the weapon viewmodel

Spiker
Reduced the hidden bloom
Increased projectile damage
Adjusted the weapon viewmodel

Plasma Turret
Reduced movement speed penalty

Vehicles

Pelican
Restored

Phantom
Restored but had to use the pelican's physics