This is a retextured forge world with an expanded palette and a few weapon tweaks to halo reach's sandbox.
Requirements
DLC requirements
DLC name
Halo: Reach
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
How to install First things first locate "Steam\steamapps\common\Halo The Master Chief Collection\haloreach\maps". Make a backup of the default forge world so you can easily go back to it. Then just replace the map with the one from the mod file and you're good to go. What does the mod do/change? Basically all I did was swap the textures of the grass on forge world to a sand texture and swapped some plants and rocks around. For the forge palette I added a concrete texture to the boring grey forge pieces. I added a few forge objects from the campaign maps to expand the palette a bit. I also made the pelican and phantom flyable and might try to get the spirit flyable soon. Lastly I made changes to the weapon sandbox that I liked such as reducing the bloom on almost every weapon.