Half-Life 2: Episode 2

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Ashok

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Ashok0

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216 comments

  1. ilyachase45
    ilyachase45
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    Please please look into how can we swap the voiceover to another language, like this one: https://steamcommunity.com/sharedfiles/filedetails/?id=600910999
  2. timlevsha
    timlevsha
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    Russian Russian Installed the Black Mesa Source VR mod, but it only works in English, how to make Russian if the flat version of the steam voiceover works and VR Russian does not work
    1. Ashok0
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      Subtitles sadly do not work, I tried looking into this but thus far have been unable to find a fix.
    2. XDALIAN
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      please help us, our Russian community, to allow the Russian voice to work in you amazing mod. Its call Black Mesa GamesVoice in workshop
    3. KaiTheNotBuy
      KaiTheNotBuy
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      I'm going to see if adding the Black Mesa Russian Translation Audio makes the audio work.
    4. LeMs85
      LeMs85
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      1) I tried to edit the file  [...]MO2\mods\XEN\gameinfo. txt to point to the Russian voiceover files. That didn't help!

      2) Then I made backup copies of the files of the English version and replaced them with renamed files of Russian localization - still the voice in English - I do not understand where the mod takes the voice-over from

      3) There are quite a lot of files in the Steam folder with the Russian language mark.  I found a match for all the files and replaced them, having previously renamed them as they are named in the original version. 
      Apart from  *_004.VPK - there seems to be no analog for it in the source files

      4)There are also lines in the file [...]MO2\mods\XEN\gameinfo. txt   "GAMES"  and "GAMES+MOD" -  does that mean something?

      UPD
      .... It's a shame, but no one seems to be answering here.

    5. Raphail129
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      учи английский, скоро тобой будет Биден править
    6. ilyachase45
      ilyachase45
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      Hi, we are talking about new Russian voice over of the Black Mesa, is it possible to port it to the VR mod? https://steamcommunity.com/sharedfiles/filedetails/?id=600910999
  3. amishspacerobot
    amishspacerobot
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    this mod is incredible, are there any plans for the anniversary?
  4. muckle
    muckle
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    Steam workshop mods: are they compatible, and would we be installing workshop mods for Black Mesa, HL2E2VR, or both? 

    Anyone use any successfully and have any recommendations? One I'm interested in for example is the 4x AI texture upscaler in the ep2 vr workshop. 
    1. sithelectric
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      I think it would be best if Ashok0 somehow compiles most of the useful mods into the bms_vr.
      I am actually really interested if we can get reshade working with this, perhaps even some rtgi can be set up.
      But an update to bms_vr seems to be long overdue due to personal reasons.
      I am not sure if it is possible to have a community effort to push it forward.
  5. TheKrzysiek
    TheKrzysiek
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    Is it possible to use any workshop mods with this? 

    I saw other comments asking about other maps so I know they aren't possible yet, but what about ones like the classic music one?
    1. Ashok0
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      Sure, other mods will likely work as long as they do not rely on custom code or Lua.
    2. muckle
      muckle
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      Would we be using Black Mesa workshop mods? HL2ep2VR mods? Both? 
  6. Massacher
    Massacher
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    Keep getting an error:

    https://imgur.com/A8xwNf5
    1. Massacher
      Massacher
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      bump
  7. RedMan366
    RedMan366
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    Is this still being worked on?
  8. icefelix2023
    icefelix2023
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    So I understand that the project is dead. No updates have been made since May. Too bad, in the stage in which it is now, it is not very playable.
    1. Ashok0
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      This mod is far from dead, but it is a one man project which I'm working on during my spare time.  I hope to have an update out by December!
    2. mitch103
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      Could you tease a few updates/fixes you'll be implementing? Any idea yet what part of December you hope to have it ready by? Thanks for doing what you do!
    3. Ashok0
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      Mostly fixing issues with broken audio and scripted sequences to give the campaign more polish.  The next version will also have a functional MP5 model along with friendly fire.  You'll have to temper expectations on a working jump module, as this is something I cannot address until the HL2VR mod goes open source.  
    4. Raphail129
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      no update in December:(
    5. BeastRU
      BeastRU
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      It's dead, Jim.
    6. Ashok0
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      Quick update, I ended up getting sick back to back with COVID-19 and the flu and had to take a break from modding.  I'm feeling better now and have resumed development, the next update should be ready soon.
    7. abelian424
      abelian424
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      Nice to hear!
    8. dharkbizkit
      dharkbizkit
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      good to hear. cant wait to play it with the mp5 mod. tbh, even tho its cool to play BM in vr, using only the hl2 weapons give me the wrong vibes, since both games have such a different loadout
  9. S0ngbirdz
    S0ngbirdz
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    is this mod project alive? just want to know because I'm very interested in this mod
  10. Ludantes
    Ludantes
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    Just read some hater comment so I just wanted to drop a supportive message
    I played it like 5 hours for the moment and I really like it, you did a very good job and making this all by yourself is really cool
    Do you think it will be compatible with blue s#*! remake ?
    1. TehDave
      TehDave
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      Most likely not, this mod uses the 2012 BMS mod release's maps and files from before it went paid standalone game, Blue Shift remake mod is for the full standalone version of the game and is reliant on features the free mod version of BMS doesn't have