Hades
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JustJinxed

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JustJinxed

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20 comments

  1. dryten00
    dryten00
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    Hey! I have a question. I've been doing a little bit of modding on this game myself, i'm totally new to coding so i'm just sticking to changing things like changing damage values, setting poison damage to 0 etc, but i want to be able to increase the value of rewards for things like darkness, obol, gemstones etc. I However I can't find the sjson file which determines or even refers to these values in the game folder. If you know, could you let me know where I need to look to alter the values of things like money jar drops, room drops etc? thanks!
    1. bigfoodi
      bigfoodi
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      how did u change poison dmg to 0???

  2. bigfoodi
    bigfoodi
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    If i changed my TraitData.lua from the Mirror Of Night Extended mod, does that affect this mod in any way?
  3. Astra12884612Lawon21
    Astra12884612Lawon21
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    Edit: .
  4. Bioness
    Bioness
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    Edit: Never mind
  5. ItsOkIGotThis
    ItsOkIGotThis
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    How do I install this mod? I don't see instructions anywhere and from the little in the description I searched for the ConsumableData for the text which was given, but I could not find anything. I tried putting it in the mods folder too after installing the requirements.
  6. Karazijas
    Karazijas
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    Can you do Gem increase mod? Or just write code line here please....
  7. Hallie12352312
    Hallie12352312
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    If you have taken the +5 health upgrade, replace :
    ConsumableData.RoomRewardMetaPointDrop.AddResources.MetaPoints = 100
    with
    ConsumableData.RoomRewardMetaPointDropRunProgress.AddResources.MetaPoints = 100

    in the file Darkness.lua of the mod. Then re-apply the mod.
    1. TTDeviL
      TTDeviL
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      ill try that, thanks sir
    2. JustJinxed
      JustJinxed
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      Hope you don't mind the credit, but considering you helped all these people in my absence, you deserved it. I've fixed the little oversight, hopefully.
  8. TTDeviL
    TTDeviL
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    If this mod is unusable if you get that +5 upgrade from the contractor, noone will be able to use this mod lol. That's so early game. I so badly want this mod to be able to be used no matter what but it is what it is i guess. meh.
  9. mdrko987
    mdrko987
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    Hey, nice mod but I found out if you get the "Darkness, Pitch Black" upgrade (The one that gives you +5 health on darkness) through the contractor it reset this back to 10 darkness a room. No idea what values I'd have to edit. Hopefully you can figure it out and fix. Thanks!
    1. FireHawkX
      FireHawkX
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      oh so thats why it doesnt work for everyone!! glad i came here to check! :)
    2. mdrko987
      mdrko987
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      So how would one fix this issue? Know what value needs to be changed?
    3. BobbaFettish289
      BobbaFettish289
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      getting the same issue but it's only for the chambers not troves or sunken treasures and shops.
  10. FireHawkX
    FireHawkX
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    I'm not sure what is wrong with my game, your code seems simple enough... yet it is not working at all for me...

    I am 100% sure it was installed properly, files are in Mods, and i ran the .py to change the roommanager.. all is good... file is loaded... its just not doing what it is supposed to do... i still get only a dozen darkness...
    1. KingKongDeLong
      KingKongDeLong
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      Mines also not working
    2. FireHawkX
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      based on the other message just below, after getting the contractor upgrade "Darkness, Pitch Black" upgrade (The one that gives you +5 health on darkness) it breaks this mod since it probably changes the variable name of darkness room gains (since it gives both hp and darkness)