Hades
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Doctor Doom

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d0ct0rd00m

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18 comments

  1. naqru9
    naqru9
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    Note to self

    Run a PowerShell Script
    # DamageLow = 250 -> DamageLow = 25000
    # DamageHigh = 250 -> DamageHigh = 25000
    # DamageLow = 0 -> DamageLow = 0

    # Steam
    $file_contents = $(Get-Content 'C:\Program Files (x86)\Steam\steamapps\common\Hades\Content\Game\Projectiles\PlayerProjectiles.sjson') -replace '(Damage(Low|High) = [1-9][0-9]*)','${1}00'
    $file_contents > 'C:\Program Files (x86)\Steam\steamapps\common\Hades\Content\Game\Projectiles\PlayerProjectiles.sjson'

    # Epic Games
    $file_contents = $(Get-Content 'C:\Program Files (x86)\Epic Games\Hades\Content\Game\Projectiles\PlayerProjectiles.sjson') -replace '(Damage(Low|High) = [1-9][0-9]*)','${1}00'
    $file_contents > 'C:\Program Files (x86)\Epic Games\Hades\Content\Game\Projectiles\PlayerProjectiles.sjson'
  2. xd1895
    xd1895
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    mod broken, please update?
  3. securedsouls
    securedsouls
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    mod works pretty good, except when i fire the railgun's attack it causes zagreus to be unable to move (he can only get around in dashes). the special works fine, though
    1. kukurydziak
      kukurydziak
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      don't work I believe with gauntlets as well - attack function do not work.

      after upgrading javelin to maximum level attack came back to normal.
    2. kukurydziak
      kukurydziak
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      sorry double post due to error when submitting
  4. Zenpou
    Zenpou
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    i cant use weapons anymore ._. can someone help
    1. shazam46
      shazam46
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      Did you manage to find a solution AFTER installing the mod? For Fists and Gun, which are broken, I mean.
  5. strictlyquadrilateral
    strictlyquadrilateral
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    I decided to go fix this myself and it turns out that 1) fist weapon doesn't work because all references to it are deleted in this mod (????) and 2) even ignoring that, this is so hilariously out of date that comparing the official files and the mod files was comical.

    That being said: the only thing this mod does, as far as I can tell from having compared the files, is go into the PlayerProjectiles file and add two zeroes after every number preceded by 'DamageLow =" or 'DamageHigh =". I would recommend doing just that in your own base game file, and ignoring this outdated and quite frankly superfluous mod.
    1. Gran2020
      Gran2020
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      can you please post what lines of code you used so the rest of us can fix our broken games? Because I'm sure this problem is in his x10 Damage mod.
    2. crazedupfruitloop
      crazedupfruitloop
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      i tried this with my files and it seems i got it to work with everything except the last hidden aspects? did i miss something?
  6. laserjet28
    laserjet28
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    is it possible to upgrade this to the newest version, please~~~
  7. Artrain
    Artrain
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    The mod doesn't seem to work with Fists of Malpheon. No problem otherwise.
  8. MagicGonadsNEW
    MagicGonadsNEW
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    I will try to add a configurable attack damage multiplier to my mod (which will always be updated) soon.
    So if anyone is coming here looking for the effect of this mod it should soon be possible to do it on the current version.
    1. MagicGonadsNEW
      MagicGonadsNEW
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      Done! :)
  9. igor29detona
    igor29detona
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    Pls update the mod
  10. Devilyaka
    Devilyaka
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    Love this. Problem is, that mod is crashing with daedalus hammer upgrades (with some of them). Can't tell all list, but can tell what's the problem exectly - if hammer gives % to your damage or smth else, mod is working ok with %. but if it changes form of attack or numbers, then it crashes. sorry for bad english. please don't leave this mod without updates, its so good!