Hades
0 of 0

File information

Last updated

Original upload

Created by

MagicGonads

Uploaded by

MagicGonads

Virus scan

Safe to use

Tags for this mod

19 comments

  1. Zaharenkoe
    Zaharenkoe
    • member
    • 0 kudos
    for me game crashes when I am using Guan Yu aspect (specifically that aspect) and it also crashes when you show up to chaos trough chaos gate. Also it crashes very strangely. I can not control my character and open codex/boon list. I still can use pause menu (or whatever it is called). Also my save file is now broken, but I had backup, so do not worry. 
    Everything else is great. I like this mod.
  2. CDeezy82
    CDeezy82
    • member
    • 0 kudos
    Hello. For some reason when running this mod, it crashes whenever I use Guan Yu. Any idea what might be causing this? 
  3. Heezyy
    Heezyy
    • premium
    • 0 kudos
    Hey, what does Player/EnemyDamageRate, Player/EnemyDamageLimit and Player/EnemyDamageBase do exactly? or how do i change damage received and damage dealt?
    1. MagicGonads
      MagicGonads
      • premium
      • 3 kudos
      It's a formula that decays so that it doesn't grow too much it goes from Base to Limit, and how fast it does (based on fall count) is determined by Rate. Those are the only exact values you can tweak about it, it doesn't naturally interpret as "so and so % per fall" or something like that.
  4. awesomeness1208
    awesomeness1208
    • premium
    • 0 kudos
    Having a big problem currently where I get to the surface and it soft locks after I choose escape, it won't let me go past the overlook.
    1. MagicGonads
      MagicGonads
      • premium
      • 3 kudos
      mod was made before greece was added, complete the story first and then it will work
  5. N8master22
    N8master22
    • member
    • 0 kudos
    I'd love to know what each property in the config does exactly despite already being probably named as clear as possible.

    Basically what I want to change from the features:
    With each fall: (all configurable)
    - Enemies take less damage and you take more damage. => don't want that at all
    - another god can help you => that's nice. Guess I can make this even two or three gods?
    - boon rarity offered to you is more likely to be better => which exact property in the config is that? can I even raise it slightly (!), not too much to be called "cheating"?
    - higher chance to be offered boon exchanges => alright
    - encounter difficulity increases => don't want that
    - encounter size increases => don't want that
    - elites become more common => don't want that
    - enemy variety increases (within each encounter) => alright
    1. MagicGonads
      MagicGonads
      • premium
      • 3 kudos
      - set PlayerDamageRate and EnemyDamageRate to 0
      - set MaxGodRate to 2 or 3
      - set RarityRate (float number between 0 and 1)
      - alright (ExchangeRate)
      - set EncounterDifficultyRate to 0 (or set EncounterModificationEnabled to false)
      - set EncounterMinWaveRate and EncounterMaxWaveRate and EncounterEnemyCapRate to 0 (or set EncounterModificationEnabled to false)
      - set EncounterTypesRate to 0 (or set EncounterModificationEnabled to false)
      - alright (EncounterTypesRate) (also governed by EncounterModificationEnabled)

      you can't choose between the last two as they are determined by the same value
  6. ALowlander
    ALowlander
    • member
    • 0 kudos
    Ooh, an update a day after I tried the mod! Any changelog? Does it fix the bugs? (I encountered two, NPC crashes on 2nd encounter and weird Hall of Styx behaviour).
    1. MagicGonads
      MagicGonads
      • premium
      • 3 kudos
      It only fixes the inability to run the mod at all that some people had

      I always put in the description of the files what the changes are.
  7. NIKITAzed1
    NIKITAzed1
    • premium
    • 0 kudos
    of course focus on your life and doing that first, just wanted to bump the posts to show that there is interest in this mod when and if you do want to return to it
  8. MagicGonads
    MagicGonads
    • premium
    • 3 kudos
    I've unhidden the mod, but that doesn't mean I'm actively supporting it.
    The way to use this mod without crashing is to disable all of the encounter-affecting stuff (now done by default)
    Please tell me if there are still issues, but I'm unlikely to fix them as I'm more focused on other things right now.
  9. l8rn3rds
    l8rn3rds
    • member
    • 0 kudos
    Game consistently crashing on second instance of hydra boss, it freezes as soon as the first round of mobs are spawned. quiting and reloading doesnt fix the issue.
    1. nafismar
      nafismar
      • supporter
      • 1 kudos
      I have the same issue and when I leave to the surface it wont let me pass thru, like there is a invisible barrier 
    2. reverendghost
      reverendghost
      • member
      • 0 kudos
      It has to do with a nil value for "wave", on my end. I assume the mob spawn on the hydra boss is incorrectly loading due to this mods increased difficulty of more mobs.
  10. Verilazic
    Verilazic
    • member
    • 0 kudos
    Sad to hear this probably doesn't work in 1.0. This is almost exactly what I was looking for in a Hades mod. The only suggestion I would've made would be to require you to add heat to your run in order to keep it going.