Guitar Hero World Tour

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Created by

Ricochet2770 and Behon

Uploaded by

Ricochet27

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About this mod

Do you want your Guitar Hero World Tour Definitive Edition to look like Guitar Hero 5 or GH Warriors of Rock?
Do you miss how Guitar Hero 5/Warriors of Rock looked in the good old days?
Well, this reshade's present is for you.

Permissions and credits
* Warning* To make this work, you must install Reshade to the latest version or nothing will happen
* Before use this present, disable fog to avoid weird textures*

Do you want to make GHWTDE looks better? 
I made this present to try to replicate the shaders that Guitar Hero Warriors of rock have on Xbox 360 and PS3.

GHWTDE looks so good already, but what if we can play with our favorites characters with a better looking!
This present try to make GHWTDE looks similar to Guitar Hero 5/Warriors of Rock.

How I manage to get this?
- I discover that GH Warriors of Rock have something that is called Adaptive Tone mapping and Adaptive Tint, those help to make the game more colorful and adapts the colors and brightness depending on the scene.

- SSDO (Screen space Directional Occlusion), Some corners generate a shadow to simulate real time global illumination.

- GH Warriors of Rock have a lot of motion blur on the scenes that make the game looks smooth.

- Vibrance I don't know how to explain this, but it's similar to Adaptive tone mapping

- Surface Blur, maybe not many people like this option, but unfortunately GHWTDE doesn't have anti-aliasing, so in my case the game looks very pixelated, I put this technique to make the game look less pixelated and more similar to consoles.

- Also, It would be good to mention that it is almost impossible to replicate the exact graphics than console due to how shadows and lights works in both games (for example, Warriors of Rock have horizontal blur, something that this present doesn't have).

* Obviously the game runs on 60 fps on Xbox 360 but the 3D graphics runs on different frame rate, I'll post two versions one that have separate frame rate from 3d and 2d objects (like HUD), and another that won't change anything regarding the FPS

* I don't know too much about how to configure the curves and Adaptive tone mapping, in case that somebody knows please I really appreciate your help.

Hope you like it and enjoy it :)