You'll have to use uMod aswell to capture the textures from the game. Open both uMod and the game.
With those two open, you click on the Capture Textures button so it expands some more settings (if it's not expanded already). You then tick "Save Single Texture" and the boxes below, set the buttons you want, and output folder and extension. You might have to restart the game after, you should see a red message on top left corner. After that, say you want to edit Sol's C2. You select it, then you use the buttons you set to go around the textures, till the ones you want are highlighted, and press the save button. Game might crash once in a while, gotta deal with it
Then you'll have to edit the texture with an editing program like Photoshop or Gimp and after that's done, drag the modified file to uMod, just like any other mod here.
It's a bit confusing, I recommend checking a video or read a guide somewhere, but once you get it right, you'll get the hang of it.
4 comments
With those two open, you click on the Capture Textures button so it expands some more settings (if it's not expanded already). You then tick "Save Single Texture" and the boxes below, set the buttons you want, and output folder and extension.
You might have to restart the game after, you should see a red message on top left corner. After that, say you want to edit Sol's C2. You select it, then you use the buttons you set to go around the textures, till the ones you want are highlighted, and press the save button. Game might crash once in a while, gotta deal with it
Then you'll have to edit the texture with an editing program like Photoshop or Gimp and after that's done, drag the modified file to uMod, just like any other mod here.
It's a bit confusing, I recommend checking a video or read a guide somewhere, but once you get it right, you'll get the hang of it.