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Changelogs
Version 0.11
(SA) fix sometimes misbehaving swim_above_water
Version 0.10
new lite design: no headless mode, smooth mode dynamically moves head
pros: shadows work, no need to push camera too far when looking down
cons: when looking forward camera is farther than before
changed FP camera shake to be rotational instead of translational (more suitable for FP)
(SA) added swim_above_water
(SA) disabled FP during final credits
Version 0.8
(SA) added basic gamepad support (enabled by manually adding "gamepad=1" to .ini); III and VC already have this
Version 0.7
fixed RC vehicles camera
Version 0.6
when using vehicle mode, fixed not detecting exiting animation as "already out of vehicle"
adapted v0.4 vehicle offsets for v0.5 changes
fixed .ini offset_fwd and offset_up having no effect
(SA) changed how invisible_mode_when_mirror_active works, now not forced and can be overriden in game
(VC, SA) for planes and helis in invis mode decreased look out distance, to keep camera inside cockpit; near clip 0.01 during look out
for some tight vehicles in invis mode limited max near clip to 0.05; hustler (SA), infernus (III, VC), cheetah (III, VC), stinger (III)
in config commented out all keys except "change view", "toggle free mode", "toggle invis mode" and "look out"
Version 0.5
experimental dynamic position for headless mode
headless mode enabled by default (SA note: if you are bothered by missing head shadow, you can set graphics to medium)
in headless mode forward offset will be ignored
(SA) option (default) to use invisible mode when "mirror active"
(SA) enabled "centered smoothing" like in other versions
(SA) disabled "centered smoothing" when parachuting
(VC) partially fixed head still rendering every other second in headless mode
camera offsets changed in all games, vehicle offsets slightly outdated currently
First person mod, ported across the trilogy
Requirements: 1. game version 1.0 2. an ASI loader 3. skygfx mod (to render stuff through glass)
Free Mode vs Vehicle Mode By default Free Mode is used for vehicles Free Mode pros: much better for avoiding motion sickness Free Mode cons: requires both hands to drive even cars, not iMmErSiVe when vehicle is upside down Press key_toggle_free_mode to toggle (B by default)
Invisible Mode By default Invisible Mode is used for all vehicles except bikes Press key_toggle_invisible_mode to toggle (I by default)
Car windshield is always hidden Car hood is hidden when damaged
When in a vehicle hold key_look_out (MMB by default) to look out the window (move camera left)
Mod is mainly for driving, flying and shooting. Fist fights should be avoided.
Tested all main story missions, no game crashes
To switch between FP and TP press key_change_view (P by default)