Grand Theft Auto: San Andreas
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Anon2971

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bobologs

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------Info------
GTA IV-esque feature script inspired by SAPBird's 2012 GTA IV Engine Behavior mod. I love the little immersion boost it gives, but unfortunately it's ancient and known to cause crashes (including on my PC). Yet no other car script has quite matched it's beautiful simplicity. This is my implementation.

--Installation--
1) Install CLEO Redux
2) Place 'engIVne.js' in the CLEO folder
3) Enjoy :)

---How to Use---
Press F to exit your car. Tap it to keep the engine running. Hold it to turn your engine off. That's it.

Change 'IsKeyPressed(70)' on line 40 if you don't use F for entering/exiting vehicles to your relavent key: https://library.sannybuilder.com/#/sa/enums/KeyCode

---Performance---
Please keep in mind if you're on a lower end PC this script *may* be a performance hog. The script constantly monitors if you're in a car, an exit button press once you're driving, then a final check for how long you held it. This restarts once you leave your car. It's a pretty much constantly running script. I tried to optimize the call numbers as best I could, but if you experience any performance problems this is probably causing it. I didn't experience any noticable difference, but I'm playing on a potato PC only hitting 60FPS sometimes. So I can't guage it's performance very well. I'll try update this script to use an event-based check in the future once I've wrapped my head around the syntax of CLEO Redux more.

-Anon2971