Will this make the actual explosions bigger, increasing their damage radius, or just simply the effect? If the latter, it may be strange to see explosions engulf people, and see them walk out seconds later unharmed.
If you read my description, you'll see I mentioned how for example more then one car will explode, if there close enough when the first one goes. Like a chain reaction with mouse traps if there close enough... So to answer your question, yes the explosion radius and intensity are both just as big. Oh no, if you see an explosion "engulf someone", you'll see them flying right as it goes off... Same with cars to, if you shoot next to them...
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but why did you reduce the DAMAGE AT CENTER of some of the explosions compared to the vanilla file?