Do not use 'tweaks' in pair with 'army' modules, that may prevent from loading save made with 2+ ants recruited. For loading save with multiple ants recruited with 'army' and 'hauling' modules installed you may need to restart the game.
You can use all 3 modules, save with many recruits will load fine in 0.1.2+
CHANGELOG 1.1 - on request added bigger hauling capacity for all buggies. also added a version with slightly better stats for ant buggy. you can mix and match all versions. 1.1.1 - on request added x2 version of hauling cargo (12 -> 24 for ant, 6 -> 12 for ladybug, 0 -> 0 for orbweaver). 1.1.2 - buggy tweaks updated for 0.1.2. other modules don't require update. all 3 now work fine together. also stamina of ant buggy was slightly increased from 60 to 70.
I have been loving all your mods. Thank you very much. Since the game update, my game is busted. I only have your mods installed. I reinstalled the game to resolve an issue with torches crashing my game. I now crash each time I hit T to call the buggy. Anyone have this issue? Can mods break saves where I have to start a fresh run? Before the mods, I had practicallyu no issues with running the game with all your mods.
The buggy itself is crashing me. Odd. I don't have to call it. If I get close to it it crashes me.
I wish it was that easy. The latest update completely busted my game. If I uninstall the game and reinstall it my game will crash near the buggy without mods. If I start a brand new game from a fresh install and no mods, I crash when entering the first pnumatic tube with this entry: LowLevelFatalError [File:D:\Projects\Augusta\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 1814] ObjectSerializationError: /Game/_Dev/Creatures/Ant/Red/Soldier/BP_Ant_Soldier_Augusta (0xA8493BA15B6CA153) /Game/_Dev/Creatures/Ant/Red/Soldier/BP_Ant_Soldier_Augusta (0xA8493BA15B6CA153) - BP_Ant_Soldier_Augusta_C /Game/_Dev/Creatures/Ant/Red/Soldier/BP_Ant_Soldier_Augusta.Default__BP_Ant_Soldier_Augusta_C: Bad export index 131070/66.
Odd error. I don't have a D drive. Opened a ticket with the support team. Things were without issues before their update with all your mods. Good times. :( Just venting. I can't wait to sort it out and play again with your mods.
I doubt Obsidians support will help you with modded save. In any case, make sure all mods are up-top-date, game is 0.1.2.1, you don't have CE/wemod bullshitery memory hacks baked into save. The only chance this mod might affect your save is multiple ants were recruited on log-out. But that was fixed in 0.1.2.1.
I am starting from a fresh install no mods no saves.Just the vanilla game and am getting that odd red ant error just entering the first tube. First few mins into the game on a new world.
It is finally working. Even though I was playing a new world and new game, I had to remove all old saves and a steam cloud file. I don't use cloud saves. Games runs now. Odd. Now to add your updated Mods. Keep up the great work.
Since the mod has been updated, can I use the bigger hauling stacks without save issues? Dying and reloading the last save with Tweaks and Hauling causes the game to crash with an error and the last save must be deleted.
Good point, I tried out and see no issues with using save with many ants recruited with all 3 modules installed. Recuits will be released on load, but its vanilla behavior and expected. Also forgot to add that tweaks added a bit more stamina for ant buggy (60 -> 70).
Would it be possible to get a version with just a buffed up buggy? I know the recruiting causes some problems but I would be thrilled with one that just buffed his health and possibly damage. I love the buggy in concept but they are a bit too weak in most situations.
Good job 。 I am also learning how to create mods How to setiing FModel.exe to Open Your Mod File (.utoc) ----------------------------------------------------------------- Now FModel UE Versions :GAME UE5.4
Excellent mod. I have a issue with the loading save. Since i install this mods, i cant load my new saves. It crash. I deleted the mod and play, but the game crash when i die and try to load the last autosaves or manual saves. Any advise? Thnx for the help
absolutly great. thanks :D.. is there a way to make a unbalanced version of recruting ?! this ist awesome to travel with a horde of ants.. but its funnier with more.! xD
Works as far as I can see - all three, glad to see Woody used for such features ;)
The buggy does not seem to be able to cut down higher tier grass and other cuttable objects - it says you need an omnitool upgrade but I do have it, the buggy just does not use it. Could be on purpose (need better bugs, just the wrong message shown), could be a bug, but I doubt this is fixable with a mod unless it's base cut tier would be increased - breaking the early game. Shame, it's so much more fun to gather grass and stems with the ant...
Can we get version with max hauling could be something like 16 or 24? and 10 ants for recruiting sounds really unbalanced as well, maybe something like max 3?
18 comments
CHANGELOG
1.1 - on request added bigger hauling capacity for all buggies. also added a version with slightly better stats for ant buggy. you can mix and match all versions.
1.1.1 - on request added x2 version of hauling cargo (12 -> 24 for ant, 6 -> 12 for ladybug, 0 -> 0 for orbweaver).
1.1.2 - buggy tweaks updated for 0.1.2. other modules don't require update. all 3 now work fine together. also stamina of ant buggy was slightly increased from 60 to 70.
I only have your mods installed. I reinstalled the game to resolve an issue with torches crashing my game. I now crash each time I hit T to call the buggy. Anyone have this issue? Can mods break saves where I have to start a fresh run?
Before the mods, I had practicallyu no issues with running the game with all your mods.
The buggy itself is crashing me. Odd. I don't have to call it. If I get close to it it crashes me.
LowLevelFatalError [File:D:\Projects\Augusta\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 1814] ObjectSerializationError: /Game/_Dev/Creatures/Ant/Red/Soldier/BP_Ant_Soldier_Augusta (0xA8493BA15B6CA153) /Game/_Dev/Creatures/Ant/Red/Soldier/BP_Ant_Soldier_Augusta (0xA8493BA15B6CA153) - BP_Ant_Soldier_Augusta_C /Game/_Dev/Creatures/Ant/Red/Soldier/BP_Ant_Soldier_Augusta.Default__BP_Ant_Soldier_Augusta_C: Bad export index 131070/66.
Odd error. I don't have a D drive. Opened a ticket with the support team. Things were without issues before their update with all your mods. Good times. :(
Just venting. I can't wait to sort it out and play again with your mods.
It is finally working. Even though I was playing a new world and new game, I had to remove all old saves and a steam cloud file. I don't use cloud saves. Games runs now. Odd. Now to add your updated Mods.
Keep up the great work.
I am also learning how to create mods
How to setiing FModel.exe to Open Your Mod File (.utoc)
-----------------------------------------------------------------
Now FModel UE Versions :GAME UE5.4
The buggy does not seem to be able to cut down higher tier grass and other cuttable objects - it says you need an omnitool upgrade but I do have it, the buggy just does not use it. Could be on purpose (need better bugs, just the wrong message shown), could be a bug, but I doubt this is fixable with a mod unless it's base cut tier would be increased - breaking the early game. Shame, it's so much more fun to gather grass and stems with the ant...
Can we get version with max hauling could be something like 16 or 24? and 10 ants for recruiting sounds really unbalanced as well, maybe something like max 3?