I've somehow exited the serpent tower without using my final serpent key for the last of the two doors at the top of the tower, and am now back in the keep, when I go back to the entrance to the serpent tower, I am teleported to a pair of corridors from which I can see stairs which are blocked by pillars. Is there any way to get back in or is it bugged ?
I've just found this yesterday. I played the original on my Amiga back in the day and Im well impressed so far!! I did notice though Mr Flay (an old favourite of me and my brothers - in fact anything we see skeleton related has a Mr Flay joke associated with it) anyway, I noticed you need to feed Mr Flay where I am pretty sire the original you didn't account of been a skeleton I suppose.
Also, I had Grimrock 2 and bought the first one in order to play this Mod so I was wondering if you have done any other conversions? or is there any others that have done ones that are as good as this one!
I am reposting this from the Grimrock forum hoping that somebody will see it and help me out.. Sorry, I don't know how to do spoilers here.
************************* Absolutely the most infuriating game I've ever played.
I will post the rest of this as a spoiler because I don't want to ruin it for other people but I really hope the designer of Bloodwych will return to this thread and get me through the remainder of this game.
Here's where I am.
1. I've completed Moon, Dragon and Chaos towers and have so far retrieved 2 of the 4 golden figures. I have no clue where the other 2 are. The Chaos tower I had to use the door open function for the last door to remove the pillar or pressure plate. Forget which one. Doesn't matter. I have no idea where that key was supposed to be. I printed out all the maps and marked off whenever I found a key. Supposedly, I found them all but this one was nowhere to be found.
2. I currently have 3 keys. Two, what appear to be Dragon Tower keys and one Swirl Key. No idea what any of them fit.
3. I appear to have all the gems now. No idea what I'm supposed to do with these, if anything.
4. From the Bloodwych maps, it appears I've gone everywhere but Zendik's, I have no idea how to access that area. Don't even know where it is. I'm assuming I access it once I place the 4 figures. Problem is I have no idea where the other 2 figures are. I think once I find them, I'll be able to access Zendik's.
So...where are the other 2 figures? I have been through all of the main tower, moon tower, dragon tower and chaos tower. I have no idea where else to go. in order to access Zendik and finally put an end to this torture. The designer of the original game that this is based on should be boiled in oil. I have never played anything so frustrating in my life.
Any assistance at this point will be greatly appreciated.
I am really sorry for the late reply on this. TBH, I was not sure if anyone played this as it was such a long time since I posted an update.
I will look through the GrimRock forum for you and if your still up for the challenge I will assist you. I promise though that the game is solvable as I have tested it as have others.
Remember playing Bloodwych on my Amiga and it was rock hard and frustrating. This is good as it lets you start with an imported set of characters. Played for a couple of hours earlier, with level 12 characters and was breezing through the early stages. Then I took a challenge where the only way out was victory or death. I was a bit too cocky and wasn't watching my health bars and my fire-mage died; then one by one, they all died. I won't make the same mistake again.
Excellent mod with tons of goodies to be found and the feeling of never knowing what you're going to meet next. I met a wizard early in the game, which may have meant death to a new party. I just hit him with some fire and ice magic and he was no more.
Playing using 2 unarmed warriors and 2 mages, one specializing in fire, the other in ice. Do I need to have a rogue in my party, as no one can use a bow?
Also, I have seen your attempt to re-create the first level of BloodWych on YouTube :) It was actually that video that inspired me to make this MOD, as well as the countless hours of playing BloodWych back in the 1990's :)
To get the moon key, its in the Serpent Tower on L7
Here is a link to that Map on Alan Chapman's website
Ahh, thank you, that helped! Yea I missed that extra Serpent door to the top floor, I recalled seeing it but wasn't sure. This mod has been awesome so far, everywhere I go is bringing back memories (and scares), I love all the extra touches and challenges too. I'm happy you were inspired to make this, It took me a long time just to make the first small portion, although I should have used a map to work from instead of playing the game step by step haha. My friend is also playing this, he's around the same tower, and goes by the name Mantric funnily enough. Great job, Vive La Bloodwych!
Good luck, let me know how you get along, and let me know also if you have any recommendations. I am also working on the extended levels which I plan to have in the next release.
Finally finished yay! Really enjoyed that, great work!
A few negatives for your feedback, there's a bronze door on Chaos lvl 5 that has a dragon key for it's lock, bronze key still fits though luckily. There was also a star key in Chaos that I never found a place for. Armour wise was strange, never managed to get a full set of anything, lots of mixed styles, not many boots, my mages were bootless lol. But I guess that adds to realism of what you might find on a journey (or maybe I needed to shop a bit more). Helmets and robes would've been cool to see too. My friend also played through it and we had to agree that the huge dino-dragons were the worst part of the game to be honest, they were so overpowered and tedious to fight, took like 10-20 mins each one, like I would have to shoot a few spells and run and recover, or in his case just shoot arrows at it. Aside from that, it's really polished and fun, some of the best RPG mapping ever!
Thanks for your feedback, I will check the towers and make sure the keys are correct. Regarding the armour, I will put more around to ensure full sets can be worn. Dragons, they are hard to kill, I will reduce them down to large rooms rather than smaller rooms where they can be seen poking through doors. I will also reduce their hitpoints.
Hello Zastaph, I've been playing this mod for a while and am thinking that I am missing something(s) I have bypassed many passages blocked by pillars because I haven't twigged how you go about them. Some wall buttons remove them I realize, and some floor plates do too. (Because the floor plates don't always obviously react, I didn't do anything to a lot of these) I have been removing all torches for a while and more recently leaving them or something else in alcoves, but I don't really know what I'm doing. I obviously never played the original game. Can you give me some ground rules that I should be following here?
You dont need to put anything on the alter in the moontower.On level 2 there is a secret wall, behind that you can place the blueish or tan gems to teleport to the other areas on level 2.
If you want to run through more, or need more help, you can send me shots of where you are or come to this forum
Sorry to hear that, please let me know which recruitment area you chose, I will test this and also which champions you selected. You will need 4 champions to play otherwise you cant start the quest. Also, if you want I can take a look at your save if send me it as a private message in the Grimrock forum.
30 comments
Also, I had Grimrock 2 and bought the first one in order to play this Mod so I was wondering if you have done any other conversions? or is there any others that have done ones that are as good as this one!
*************************
Absolutely the most infuriating game I've ever played.
I will post the rest of this as a spoiler because I don't want to ruin it for other people but I really hope the designer of Bloodwych will return to this thread and get me through the remainder of this game.
Here's where I am.
1. I've completed Moon, Dragon and Chaos towers and have so far retrieved 2 of the 4 golden figures. I have no clue where the other 2 are. The Chaos tower I had to use the door open function for the last door to remove the pillar or pressure plate. Forget which one. Doesn't matter. I have no idea where that key was supposed to be. I printed out all the maps and marked off whenever I found a key. Supposedly, I found them all but this one was nowhere to be found.
2. I currently have 3 keys. Two, what appear to be Dragon Tower keys and one Swirl Key. No idea what any of them fit.
3. I appear to have all the gems now. No idea what I'm supposed to do with these, if anything.
4. From the Bloodwych maps, it appears I've gone everywhere but Zendik's, I have no idea how to access that area. Don't even know where it is. I'm assuming I access it once I place the 4 figures. Problem is I have no idea where the other 2 figures are. I think once I find them, I'll be able to access Zendik's.
So...where are the other 2 figures? I have been through all of the main tower, moon tower, dragon tower and chaos tower. I have no idea where else to go. in order to access Zendik and finally put an end to this torture. The designer of the original game that this is based on should be boiled in oil. I have never played anything so frustrating in my life.
Any assistance at this point will be greatly appreciated.
Thank you.
************************************
I am really sorry for the late reply on this. TBH, I was not sure if anyone played this as it was such a long time since I posted an update.
I will look through the GrimRock forum for you and if your still up for the challenge I will assist you. I promise though that the game is solvable as I have tested it as have others.
I won't make the same mistake again.
Excellent mod with tons of goodies to be found and the feeling of never knowing what you're going to meet next. I met a wizard early in the game, which may have meant death to a new party. I just hit him with some fire and ice magic and he was no more.
Playing using 2 unarmed warriors and 2 mages, one specializing in fire, the other in ice. Do I need to have a rogue in my party, as no one can use a bow?
Thanks for playing and testing this MOD,
Also, I have seen your attempt to re-create the first level of BloodWych on YouTube :) It was actually that video that inspired me to make this MOD, as well as the countless hours of playing BloodWych back in the 1990's :)
To get the moon key, its in the Serpent Tower on L7
Here is a link to that Map on Alan Chapman's website
http://www.alanchapman.org/bloodwych/maps/serpent_7.png
The key is located in the center of that Level next to the brass key.
Let me know if your still stuck, or if the key is not there I can provide a command to spawn it in.
I have play tested this MOD from start to finish and it was there when I tested it so please let me know.
Thanks, good luck and let me know Torico :)
Simon
Good luck, let me know how you get along, and let me know also if you have any recommendations. I am also working on the extended levels which I plan to have in the next release.
Simon
A few negatives for your feedback, there's a bronze door on Chaos lvl 5 that has a dragon key for it's lock, bronze key still fits though luckily. There was also a star key in Chaos that I never found a place for. Armour wise was strange, never managed to get a full set of anything, lots of mixed styles, not many boots, my mages were bootless lol. But I guess that adds to realism of what you might find on a journey (or maybe I needed to shop a bit more). Helmets and robes would've been cool to see too. My friend also played through it and we had to agree that the huge dino-dragons were the worst part of the game to be honest, they were so overpowered and tedious to fight, took like 10-20 mins each one, like I would have to shoot a few spells and run and recover, or in his case just shoot arrows at it. Aside from that, it's really polished and fun, some of the best RPG mapping ever!
Thanks for your feedback, I will check the towers and make sure the keys are correct.
Regarding the armour, I will put more around to ensure full sets can be worn.
Dragons, they are hard to kill, I will reduce them down to large rooms rather than smaller rooms where they can be seen poking through doors. I will also reduce their hitpoints.
Again many thanks for playing this MOD Torico.
I've been playing this mod for a while and am thinking that I am missing something(s) I have bypassed many passages blocked by pillars because I haven't twigged how you go about them. Some wall buttons remove them I realize, and some floor plates do too. (Because the floor plates don't always obviously react, I didn't do anything to a lot of these) I have been removing all torches for a while and more recently leaving them or something else in alcoves, but I don't really know what I'm doing. I obviously never played the original game. Can you give me some ground rules that I should be following here?
You dont need to put anything on the alter in the moontower.On level 2 there is a secret wall, behind that you can place the blueish or tan gems to teleport to the other areas on level 2.
If you want to run through more, or need more help, you can send me shots of where you are or come to this forum
http://www.grimrock.net/forum/viewtopic.php?f=14&t=12895
Here you can post a screenshot of where you are, I can help you if needed.
Thanks
Regards,
Dieter
Sorry to hear that, please let me know which recruitment area you chose, I will test this and also which champions you selected. You will need 4 champions to play otherwise you cant start the quest. Also, if you want I can take a look at your save if send me it as a private message in the Grimrock forum.
Let me know