This page was last updated on 09 June 2014, 5:22PM
Changelogs
Version 1g
slight change to prevent access to pit down to Teleporter Room 2
add bullfight arena to Primary Dungeon
add pit down to final arena allowing exit if overwhelmed
Version 1L
since Version 1J an additional route has been made available to the Teleporter Room 2 from the Goromorg Prison Level
Version 1J
VERSION1 J tidied up a small problem before the "THREE HORDES" previously if an arrow was fired from the main entrance this would cripple progress as the portcullis would be triggered - this is now changed by a simple sideways move of a pressure pad.
Version 1H
added a safe room in Grey Temple
Version 1 P
1M addressed the situation in Teleporter Room One, unfortunately the Prison Lock was not connected to open the door NOTE this had negligible effect on gameplay as the door simply housed a food stash
1N tidied up a bonus mission from Goromorg Prison where 1 cell of the game area just never opened and the whole area paid little reward to the team, slight improvements made here
1O added a brand new BONUS MISSION to the Launch Area
1P closed a portcullis on the Teleporter Room One unless opened from the correct stairs