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Created by

Hustin

Uploaded by

Adif

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6 comments

  1. AnnElfwind
    AnnElfwind
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    I've got a question for the creator.
    Blood is thicker than water. What does it mean? What am I supposed to do there? I honestly have no idea...
  2. jaberwoke2
    jaberwoke2
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    Crashes at start up for me.


    Yeh, sorry. Here it is.
     
    [string "Grimrock.lua"]:0: D3DError - CreateTexture failed: D3DERR_INVALIDCALL
    stack traceback:
        [C]: in function 'load'
        [string "Grimrock.lua"]: in function 'defineMaterial'
        mod_assets/symbol_lock/scripts/materials.lua:4: in main chunk
        [string "Dungeon.lua"]: in function 'import'
        mod_assets/symbol_lock/symbol_lock.lua:5: in main chunk
        [string "Dungeon.lua"]: in function 'import'
        mod_assets/scripts/init.lua:38: in main chunk
        [string "Dungeon.lua"]: in function 'loadInitFile'
        [string "GameMode.lua"]: in function 'loadDungeon'
        [string "GameMode.lua"]: in function 'newGame'
        [string "GameMode.lua"]: in function 'completionFunc'
        [string "CinematicMode.lua"]: in function 'update'
        [string "Grimrock.lua"]: in function 'display'
        [string "Grimrock.lua"]: in main chunk

    OS Version 6.1

    OEM ID: 0
    Number of processors: 2
    Page size: 4096
    Processor type: 586

    Total memory: 4095 MB
    Free memory: 2264 MB

    Display device 0:
      Device name: \\.\DISPLAY1
      Device string: ATI Radeon HD 4800 Series          
      State flags: 08000005

    Display device 1:
      Device name: \\.\DISPLAY2
      Device string: ATI Radeon HD 4800 Series          
      State flags: 08000000

    Display device 2:
      Device name: \\.\DISPLAYV1
      Device string: RDPDD Chained DD
      State flags: 00200008

    Display device 3:
      Device name: \\.\DISPLAYV2
      Device string: RDP Encoder Mirror Driver
      State flags: 00200008

    Display device 4:
      Device name: \\.\DISPLAYV3
      Device string: RDP Reflector Display Driver
      State flags: 00200008
     
     


    I've checked and I have the directx 11 fully updated. I'll check my graphics driver. I tend not to update the driver unless I have problems with the current one so I guess it's time.
  3. jaberwoke2
    jaberwoke2
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    Crashes at start up for me.


    Yeh, sorry. Here it is.
     
    [string "Grimrock.lua"]:0: D3DError - CreateTexture failed: D3DERR_INVALIDCALL
    stack traceback:
        [C]: in function 'load'
        [string "Grimrock.lua"]: in function 'defineMaterial'
        mod_assets/symbol_lock/scripts/materials.lua:4: in main chunk
        [string "Dungeon.lua"]: in function 'import'
        mod_assets/symbol_lock/symbol_lock.lua:5: in main chunk
        [string "Dungeon.lua"]: in function 'import'
        mod_assets/scripts/init.lua:38: in main chunk
        [string "Dungeon.lua"]: in function 'loadInitFile'
        [string "GameMode.lua"]: in function 'loadDungeon'
        [string "GameMode.lua"]: in function 'newGame'
        [string "GameMode.lua"]: in function 'completionFunc'
        [string "CinematicMode.lua"]: in function 'update'
        [string "Grimrock.lua"]: in function 'display'
        [string "Grimrock.lua"]: in main chunk

    OS Version 6.1

    OEM ID: 0
    Number of processors: 2
    Page size: 4096
    Processor type: 586

    Total memory: 4095 MB
    Free memory: 2264 MB

    Display device 0:
      Device name: \\.\DISPLAY1
      Device string: ATI Radeon HD 4800 Series          
      State flags: 08000005

    Display device 1:
      Device name: \\.\DISPLAY2
      Device string: ATI Radeon HD 4800 Series          
      State flags: 08000000

    Display device 2:
      Device name: \\.\DISPLAYV1
      Device string: RDPDD Chained DD
      State flags: 00200008

    Display device 3:
      Device name: \\.\DISPLAYV2
      Device string: RDP Encoder Mirror Driver
      State flags: 00200008

    Display device 4:
      Device name: \\.\DISPLAYV3
      Device string: RDP Reflector Display Driver
      State flags: 00200008
     
    1. Adif
      Adif
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      Hmm. That looks a lot like a DirectX problem. I didn't create those textures, and I'm running it successfully on a much older OS. Maybe check for a DirectX or driver update?

      Windows 2000 SP4 (with unofficial patches)
      DirectX 9.0c (June 2010)
  4. jaberwoke2
    jaberwoke2
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    Crashes at start up for me.
    1. Adif
      Adif
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      Really? Does it give an error message? It usually creates an error.log file when it crashes.