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Seymour13

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Come and enter the tower of Eclessia. The domain of the Prince of Shadows, where nothing is what it appears. The walls might shift the moment you\'re not looking, can you hold on to your sanity as you traverse these halls?...

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Come and enter the tower of Eclessia.
The domain of the Prince of Shadows, where nothing is what it appears.
The walls might shift the moment you're not looking, can you hold on to your sanity as you traverse these halls?...

"The thorough shcavenger getsh the wurm. *belch* ...Or wash it the paranoid shcavenger? *hic* Wash it eef'n a wurm?"-Rupert the Drunk.

[This is basically a test for balancing purposes (and as such it only features the first floor, which amounts to around 50 minutes of gameplay), feedback will be appreciated! 'The Tower of Eclessia' is an ongoing project that will eventually become a 7-10 floor dungeon. It will grow as I learn more about the game, the balance, and the many nifty features I can use to kill all you sorry excuses for adventurers! Bwahahahah!]

PS: Would you kindly find my scroll?, I appear to have misplaced it...

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Level 1 specific notes:
There are 70 monsters at F1 thus far, and every last one of them is reachable.
Gotta kill 'em all!
Hint: North-east, south-east, south-west.
The stairs up mark the end of the floor.

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Recommended party: 2 fighters & 2 rogues.
Starting Level: 1 (i.e. create a new party)
Recommended Difficulty: Normal/Hard
~No mages allowed~