Hotel Hades 3, 9 levels, still need an ending, still drawing a blank.
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Author's instructions
Please note, I did not create the assets contained within. They were created by many members of the Grimrock community, (each listed in the credits.) They, have each given permission for these assets to be used freely in all Grimrock mods, as long as they are credited for their work. Do not rip these files for use with another game/project without first contacting the respective authors
File credits
Hotel Hades 3: Skuggasvein: Many visual assets, including "winged statue" and "flooded dungeon". Phitt: The Library of Phitt (Lvl 1), and interior peices like tables and beds. "cozy dungeons" Asteroth: "Corrupted" wallset Tomb of Asteroth Lvl 3, the bloody one)) , Neikun: Numerous Alcoves and effects. Just, just too many to list yet. Grimwold: Complex scripting, puzzle sequences, and some new spells. Brodie: Creative input, Extensive playtesting Steffan Xue: Creative input, extensive testing. Fhizban: New items, icons crisman: 9 Gem set, Daemon head scripts with all 3 sockets. mahric: So much, This guy inspired me to think outside the box. Some of the biggest problems faced by the community, were solved by this guy, in the simplest, backdoor way imaginable. Among the treasures he left me, you will find ingenious scripts, like; "This torch cannot be removed", and "The party gains 250 xp for solving the puzzle!" Kuningas: Close freind , Xanathar:Greatest dude ever!, Diarmuid: Wait. THIS is the greatest guy EVER! and others I need to compile. LoG Journal: mahric - Scripted the Gui, John Wordsworth and Xanathar- Technical consultation/tweaks, Ryeath Greystalk-Timestamp conversion to 24 hr cycle, msyblade- putting it together and taking credit :)
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Hotel Hades 3, 9 levels, still need an ending, still drawing a blank.