I tested it on several computers. Other users have tested the mod. No problems, no errors ... Maybe its your grafic-card? I hope i will get some more feedback.
Thanks chroz, i've tested the mod on 2 computers, no trouble and problems. Ahhhrg, too many errors. The d3d pictures and textures could be the troublemaker, maybe I can fix it. Thanks a lot chroz.
This looks like great work for sure .. but it doesn't start. Bombs with the following exception :
[string "Grimrock.lua"]:0: D3DError - CreateTexture failed: D3DERR_INVALIDCALL stack traceback: [C]: in function 'load' [string "Grimrock.lua"]: in function 'defineMaterial' mod_assets/scripts/materials.lua:29: in main chunk [string "Dungeon.lua"]: in function 'import' mod_assets/scripts/init.lua:13: in main chunk [string "Dungeon.lua"]: in function 'loadInitFile' [string "GameMode.lua"]: in function 'loadDungeon' [string "GameMode.lua"]: in function 'newGame' [string "GameMode.lua"]: in function 'completionFunc' [string "CinematicMode.lua"]: in function 'update' [string "Grimrock.lua"]: in function 'display' [string "Grimrock.lua"]: in main chunk
3 comments
I hope i will get some more feedback.
i've tested the mod on 2 computers, no trouble and problems.
Ahhhrg, too many errors. The d3d pictures and textures could be the troublemaker, maybe I can fix it.
Thanks a lot chroz.
Bombs with the following exception :
[string "Grimrock.lua"]:0: D3DError - CreateTexture failed: D3DERR_INVALIDCALL
stack traceback:
[C]: in function 'load'
[string "Grimrock.lua"]: in function 'defineMaterial'
mod_assets/scripts/materials.lua:29: in main chunk
[string "Dungeon.lua"]: in function 'import'
mod_assets/scripts/init.lua:13: in main chunk
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'completionFunc'
[string "CinematicMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk