Hello, I have a question about the level cap for bosses. I played Dawn of masteries with 200 lvl pers. limit. My character is level 130 on Ultimate, and the boss levels stopped at 120 or 125, the same applies to some regular monsters and heroes. In general, as I understand it, each location has its own limits. Is it possible to make sure that all the monsters and bosses are larger than a character of any level?
the most recent update to this mod broke item stacking and item rarity borders. i just went and tested it keep a variation of this mod at its previous state in the mod launcher so you can keep items stacked.
is anyone aware of a full list of changes posted anywhere? I know it's probably a very long list.. also are there the same amount of skill points? 3 for lvl 1-50 2 for lvl 51 -90 1 for 91-100 or are there more skill points added or ways to obtain more skill points?
You can go on their Discord there is good information there. But from what I have read, they have not changed the base game so I beleive it stays the same!
Still works just fine. Although I'm having issues trying to merge it with other mods. Doing so seems to get rid of all the added masteries except the Diablo 3 classes.
I'm not able to merge this with anything without losing all the added masteries except for a couple of the ones from Diablo 3. I put dom at the very top of the mod merger list too but no luck. I would really just like a bigger usable inventory but no mods seem to merge right with this.
Do the mods monitor this? I hope so. So check it out: the remodifier blacksmith doesnt make any sense unless you are grinding for specific runes. Because the list will not change from zero to 1 unless you have all crafted components and the item needed. There needs to be a way to filter the list for items that you either: have the weapon for and no components or have the components for and no weapon. I have no idea how many uniques I have gotten rid of because the list says zero solely based on not having the necessary components crafted. Please fix this in a future update.
update for someone still play , buff voidcaller and vanilla summon masteries , max level 200 , 3 points per levels , more masteries points , 2 devotion points per shire . if you play pets build only use vanilla necromancer , occulist + voidcaller , i so lazy to buff other pets masteries :-) . those masteries can fight highest hero spawn
Hello and thx for great mod=).Can you drop exp to 5-10% from 200% for long leveling and re gearing from set to set in this version of mod. https://www.mediafire.com/file/bljtcu7rnfcqw13/dom_1.40b.rar/file
Can you combine DOM with this mod maybe, at least with the AS and MS increase? Because the low run speed will be the death of me... Sometimes literally...
EN: okay, seeing the absence of the person who made this update I decided to make a version for DoM 1.5.1 It only implements the max level setting of 200, 3 points per level and the Devotion level cap is set to 350, with 1 point per shire. Everything else remains unchanged. To clarify, I had to modify the files of the mods 'gdx1' and 'gdx2' so it is only necessary to replace the .arz files of these respective mods located within ./Grim Dawn/ I hope my modification can be of use to someone who is interested.
ES: okay, al ver la ausencia del que hizo este update decidí hacer una versión para DoM 1.5.1 Solo implementa el ajuste de nivel max 200, 3 puntos por nivel y se ajusta el level cap de Devotion a 350, con 1 punto por shire. Todo lo demás sigue sin modificación alguna. Para aclarar tuve que modificar los archivos de los mods "gdx1" y "gdx2" por lo que solo es necesario remplazar los archivos .arz de estos respectivos mods ubicados dentro de ./Grim Dawn/ Espero que mi modificación pueda servir a alguien que este interesado.
Does it correct works with GOG version? At home i have a steam ver. and all works fine. At my work PC i have a GOG version and i have no wings here and auras. Maybe something incompatible?
Why all the items in inventory r white,u can see the difrence from the grade of the item...why so pls respond/now i downloded the older vresion and is ok...bunt the 1,5,1....do not stack anything and i can see the difrence of the items
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the most recent update to this mod broke item stacking and item rarity borders.
i just went and tested it
keep a variation of this mod at its previous state in the mod launcher so you can keep items stacked.
also are there the same amount of skill points?
3 for lvl 1-50
2 for lvl 51 -90
1 for 91-100
or are there more skill points added or ways to obtain more skill points?
https://www.mediafire.com/file/bljtcu7rnfcqw13/dom_1.40b.rar/file
https://www.mediafire.com/file/bljtcu7rnfcqw13/dom_1.40b.rar/file
Can you combine DOM with this mod maybe, at least with the AS and MS increase? Because the low run speed will be the death of me... Sometimes literally...
https://www.nexusmods.com/grimdawn/mods/117
Some of the items need to be updated to work correctly, IE Scarab Rings etc
It only implements the max level setting of 200, 3 points per level and the Devotion level cap is set to 350, with 1 point per shire. Everything else remains unchanged.
To clarify, I had to modify the files of the mods 'gdx1' and 'gdx2' so it is only necessary to replace the .arz files of these respective mods located within ./Grim Dawn/
I hope my modification can be of use to someone who is interested.
ES: okay, al ver la ausencia del que hizo este update decidí hacer una versión para DoM 1.5.1
Solo implementa el ajuste de nivel max 200, 3 puntos por nivel y se ajusta el level cap de Devotion a 350, con 1 punto por shire. Todo lo demás sigue sin modificación alguna.
Para aclarar tuve que modificar los archivos de los mods "gdx1" y "gdx2" por lo que solo es necesario remplazar los archivos .arz de estos respectivos mods ubicados dentro de ./Grim Dawn/
Espero que mi modificación pueda servir a alguien que este interesado.
Mediafire: https://www.mediafire.com/file/ge4rqgee8n7cbtr/Update_1.5.1.zip/file
At my work PC i have a GOG version and i have no wings here and auras. Maybe something incompatible?