sad to say that this mod doesn't work anymore... only SFX, and the Classes icons work.., I've enjoy this mod alot I would love for it to be revive someday.
Has anyone been able to merge this with DoM (ideally) or SnG? Love this mod, but the landscape is dead without x10 mobs and x5 heroes... Seeing as this is WH40k mod, carnage has to be a prerequisite. The QoL stuff from DoM/SnG is really nice.
I am a modding noob, if you have a guide of how I can do it, I would appreciate it. The stuff online is limited, Grim Dawn Mod Merger doesn't work.
I think with one of the newer game updates the skill "Zolhan's Technique" was modified to allow projectiles to pass through enemies. Is there a chance we can get this change into the mod as well? I've tried to add it myself with the modding tools, but failed miserably...
in case you haven't tried it yet, the best way to install this and most other mods for Grim Dawn is to do it manually. Unzip the file, open your Grim Dawn directory, where Grimdawn.exe is, open the mods folder and put it there. should be good to go.
Hey man just have to say such a fantastic mod and I hope you get to do version 2.0 one day.
want to answer some questions for people. my brother and I are playing coop so yes you can multiplayer, terminator armour can only be crafterd after lvl 100 (SLOW SPELL SPEED) this is because the classes you have selected are spellcasters and don’t use 2handed weapons it isn’t a bug with the mod hope this helps
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Farewell awesome mods across the Nexus :(
I would love for it to be revive someday.
I am a modding noob, if you have a guide of how I can do it, I would appreciate it. The stuff online is limited, Grim Dawn Mod Merger doesn't work.
want to answer some questions for people.
my brother and I are playing coop so yes you can multiplayer,
terminator armour can only be crafterd after lvl 100
(SLOW SPELL SPEED) this is because the classes you have selected are spellcasters and don’t use 2handed weapons it isn’t a bug with the mod hope this helps